| Dan Mustaine |
Kingdom NUC Core Materials by Dan Mustaine | |||||||||||
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| foreward |
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| introduction |
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| appendix |
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| glossary |
| 0-9 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |
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Of BIOGRAPHIES, "When we share an award winning biography there is one or unity between us. The code data makes up the scripts for our page in history together. The special instructions given by the supervisor call triggers the kernel or Colonel to awaken the page Daemon. The Colonel is a person. The kernel is an electronic or digital alternate version of the Colonel. The page Daemon has access to the page of history the kernel or Colonel calls for. Typically, this is done when the number of free pages falls below a specified limit." Of ROOT CAUSE ANALYSIS, “Root, really rue-it, cause analysis shows us that questing is the cause and referring is the effect. Sympathizing teens rue-it’n for their ‘top-pick’ express their need to provide the biography logical clockworks of the spiritualists who help to satisfy the need with their clock edge. Actors in their roles at their news center, the rue-it’n teens need their ‘top-picks‘.” Of the POWERSTRUCTURE or TREE OF LIFE, “An example Powerstructure is the organizational chart of the Army or other similar ‘org‘ chart. It is sometimes referred to as the 'Tree of Life'. It is described as a glyph representing the prime verbal and somatic modes of being that are the ‘Voices from Nothing’ or ‘Holy Voices’ and Archetypes that are perceptible to man as existing in both the outer reality that contains man and the inner reality of man‘s being that is his inner nature. They are sometimes shown as spheres or circles as opposed to squares or rectangles, as in the Army ‘org‘ chart, arranged in a particular way which shows their mutual equilibrium as in the ten spirits or ten spheres composing the quabalistic ‘Tree of Life‘. Seven of the ten spirits represent the modes of existence characterized by the 7 planets of traditional astrology. Our BIO (biography) logical clock edge feeds back into the 7 stages of the waterfall model of development. An intelligence pool of people network together forming a spiritual battery and its theatre companies, continuums, and other listening stations like a starship and its bridges or a plant and its fruits/seeds. The continuums save the data or biography entries for the stream of consciousness it prefers and corrects or refines the Archetypes and Their ‘Holy Voices’ to grace. People and their friends giving feedback seek to memory merge with the streams of consciousness provided by the Army‘s theatre companies for the award winning successful acts, alibis, and biography entries Their ‘Tree of Life’ sources.” Of the MIND and the COLLECTIVE CONSCIOUSNESS, “Our mind is occupied by or made up of the objects we refer the re-questers to. People, we are conscious of what we mind over, mind to, and sense with our 5 senses. The classes, congregations, collectives, or cultures are the collectors or accumulators. The Masters Who have their points are the wave guides. The base has the military/ nobility product support teams and wedding parties in the theatre, who frequent the ‘game’ when the ‘game’ are in season and the military compounds like census bureaus that gather the data making up our wedding gifts like vanities. The biography logical clockwork of Elementals, the military/ nobility, strain or exercise to concentrate the Thesis Elements. The Thesis Elements are wedding gifts like vanities on their stages and the objects that we refer to. The Elementals trade favors or stages showing how to use their wedding gifts correctly like in a comic strip cell. We collect what we need for Nirvana. We are conscious of what we collect. Our frame of mind, product items and wedding gifts in our lines of defense, is baffling for our spirit. The collectives or cultures take root along the communication lines of self-defense. For example, The Masters who are the wave guides have spirits that live on in the world of the Emperor’s Throne Room. The Throne Room has anchors that are wedding gifts like vanities such as the Encyclopedia of Immortality, the Podium, the Throne, and the Throne Room itself that the spirits of the living refer to, to position the Master’s there in our mind and our conversations. Choosing new classmates for the Encyclopedia of Immortality brings about the spiritual re-birth. The Encyclopedia of Immortality contains the scripts that define the roles of the Emperor’s court members for the class to act out. The Emperor’s court members are re-incarnated when the class acts out the roles defined in the script in the Encyclopedia of Immortality. The class shares an alibi when they memory merge with the Masters by acting up a script together that includes their names. Three famous masters in the comic strips are the Page Master, the Master of Magic, and the Puppet Master who is a master at plant robotics that are associated with the 3 primary components of a controller. The 3 primary components of the controller are purchasing or magi, engineering or scribes, and the congregation or plant. The Powers have two modes of performing: user mode at the podium, and command mode at the throne. They are grouped into the scribes and the magi.” Of MANA, “Mana from heaven is captured by the speech to text word processors. The acts we plan to act up with a person are associated with the person’s name. The acts can include giving a lecture that tells a story about a person using their name. The listening stations capture the lectures while the lecturers practice speaking. The lecturers have kindred spirits at the listening stations .Like newborn babies, long for the pure milk of the Word, that by it you may grow in respect to salvation. –I Peter 2:2 By faith we perceive that the uni-verse was fashioned by the Word of God, so that the visible came forth from the invisible. –Hebrews 11:3 Faith gives substance to our hopes (agendas, plans, or dreams), and makes us certain of the realities we do not see. –Hebrews 11:1” Of LANTERNS and ARCHONS, “Lanterns are spherical bubbles that radiate a soft glow. Lanterns are the least of the archons or toons. Lanterns are proto-archons or proto-toons. Archons are the armies of good and law and the primary inhabitants of the 7 Heavens like the 7 stages of the Waterfall Model of Development. The lantern, like the Great Frontier, is a barrier of energy encircling the peaceful systems of our network. The barrier of energy shuts out the scourges that lie beyond. It is for our victory over death. The lantern is like a womb, still, or a factory. The lantern protects the archon or SIM pal or digimon or toon while it is digivolving or being upgraded to deal with a superior threat. The archon is optimized to defeat the anti-hero they are up against in their hot spot by the surveillance computer of the strategic planners. The strategic planners have their planning committees. Our archon is maximized when the anti-hero is the greatest threat in the superior threat scenario. An example of a lantern is the Computer Numerically Controlled (CNC) product birthing machine.” Of FUNNIES,” The funny concerns a heated matter like an element of the thesis paper. In the funny the funny creator also expresses their views on the heated matter shown in the funny. Often times the subjects depicted in the funnies are caricaturized by purposeful distortions or exaggerations of some points to attract attention to the points the funny creator wishes to attract attention to. The funny creator sends the audience a message indicating the funny creator's approval or disapproval of the heated matter in the funny. Success, what the creator of the funny approves of most, is to be duplicated. Often times, details are left out of the funnies to emphasize the essential point of the funny's message. It is like using shorthand. They are simplified drawings and scripts that do not require as many resources to produce as other more accurate and detailed representations of the funny's subjects. The audience interprets the message the funny creator is sending by paying attention to what caption, caricatures, symbols, signs, and labels are in the funny. The computer processes data according to prescribed instructions. The computer has the meanings of the elements in the funny like symbols in its data base or memory. The funny frames of the approved funnies contain the stages, the actors, and the acts that the funny creator expects their audience to model to move the actual state of affairs to the expected state of affairs as they are demonstrated by the funny creator. Funnies are comic strips or part of a publication containing comic strips like tarot cards or pictographs. Funnies are for narrating or recounting the particulars of a happening. There is a living word stream in the funnies that describes what is going on in them. The funny character(s) are toons that can be a likeness, glamour, or secret identity of the anonymous person or other. Funnies are of the nature of comedy, as distinct from tragedy. Comic relief elements are sometimes inserted into serious work to relieve its tension and broaden its scope. For example, we sometimes save up ridiculous levels of much needed supplies to spite thirst, hunger, poverty... The cells of the comic strips, frames like tarot cards, show the stage, actors, and acts they perform on that stage. They can be thought of as cue cards for redirecting the acts of the actors they depict. To hold the trump card is to be in an unbeatable position to defeat others. To hold all the cards is to be assured victory. To play one’s cards correctly is to approach a matter, which is sometimes a thesis paper element, sensibly.” Of PICTOGRAPHS, “Pictographs or picture writing uses pictures to record events and to express our desires or ideas like our ‘top-picks’. The picture writing cards depict vices, virtues, and elemental forces. Cards are symbols of sociability. Sociability is the quality of being inclined to associate with or seek friends who are loyal allies. They are used in trip making, as to go and see our friends and family, or fortune telling. Pictographs use pictures to represent the number in a sequence or change. Hieroglyphics use a picture or character to represent a word, idea, or desire. The hieroglyphic expresses what is meant by the person using it to communicate to others. They show the desired act for the actors to imitate or model. The heir is the one who receives what they have the rite to receive. Personified Power(s), like a product support team and their God or user, govern the events of our life. A person’s standing in life is determined by their material possessions. The materials dress the stage and enforce the correct behavior. When completed correctly, they are the kingdom NUC’s work instructions. The thinking batteries of the military/ nobility that make up the kingdom NUC at their listening stations are the cultures that source the spiritual ethos along the ley lines or trade rue-its.” Of SCRIPTS, “The script is the writing of a play or movie, or of a player’s role or function. It is full of commands that are control signals or instructions. Being in command means to have possession of controlling authority and the position or post to command a body of troops and a region. A lesson is a period of teaching or instruction intended to teach one better ways. It is also a portion of writing read at religious services. An example is a sample or specimen that typifies the aggregate. An example is a particular case illustrating a general rule or position. An example is one who or that which is proposed or is proper for imitation. The exemplary 1st article or lesson serves as a model, pattern, illustration, or specimen that is worthy of imitation. The script, our alibi together, is pre-scribed. The script is an agenda or a plan. The script or agenda is bounded by the life forms. The script has the honor points that are the example lessons, work instructions, or commands for the actors to act correctly with or to exercise the product items on the stages that they are intended for. The terms of the product use for the age of use are the instructions we must follow. In other words, the product support teams and their Gods or users have a training exercise or example lesson that may be illustrated or scripted of the product item being used perfectly wherein all the product’s features are demonstrated. The Gods or users follow the instructions or terms of product use when using the product. The correct lessons, our ‘top-picks’ and our bearings that are comic strip cells showing an example for executing the play for the set item on the stage, steer the boat so to speak. Our bearings are the finer points where we synchronize our acts as we make progress to and from our goals, status accounting items, or product items. Settling in is going steady. We are paced or mirrored, lead, and redirected. Our bearings are test samples reigned for the gatherings. The ones with the correct lessons are given the initiative and privilege to proceed. The correct lessons attract loyal followers who exercise piously together for the memory merger or alibi they share. Articles of faith are manned. The pious man hopes, scripts, or plans to serve his faith. The script is like a news bulletin. The Powers of the military/ nobility act out the roles/ functions needed for the news bulletin. We must defend our family’s honor points that are the point in the news bulletin or script. The Powers have 2 modes user, purchasing, or guidance mode and command, engineering, supervisor, or scribe mode of performing. In supervisor mode we change the commands. In user mode we act out the commands. The command decision chooses the sample that is made the 1st article. The security procedures ensure the correct level of trust concerning the source of the order is achieved before the set of commands on the order that we are allowed to execute or play may be executed or played. When the script or work instruction is written for using the product item, a test sample, it is then acted up. We share a role or function with our kindred spirits in our cadence lines. There are kindred spirits in their listening stations with the product support teams collecting sensory data. Our movements trigger the scripts like news bulletins. Our faith flows from high 'peer' pressure cells to low pressure cells.” Of TRANSPONDERS, “Upon receiving a pulse emitted by an interrogator a transponder, that is a sonar device, automatically emits a signal in response. The communications channels are called tachs/ tacks. Tach/ tack is the condition of being sticky, a shift in direction, and a heading into the psychic wind. The clockwork or transponder has a delay between taking samples or responding. Phase differences are because we require a little while to read and respond to the chats from the staging posts. Tachometers measure revolutions/ rounds per minute.” Of STATE MACHINES, “A state machine is any sequential circuit exhibiting a specified sequence of states.” Of LOGIC, “A HIGH represents a true statement and a LOW represents a false statement.” Of STATE, “The state shows a rational basis for the classification. Specifically, the classification is reasonably related to achieving some proper governmental, regulatory, and nurturing purpose. States are segregated by facts. States are segregated by responsibilities. A test sample is captured and compared to a 1st article to see if they match. Saying the test sample matches the 1st article is a true statement. The threshold values are present within the recognized limits.” Of PERIODIC, “Periodic is repeating at fixed intervals.” Of RACE, “A condition in a logic network in which the differences in propagation times through two or more signal paths in the network can produce an erroneous output.” Of SETUP TIME, “The time interval required for the control levels to be on the inputs to a digital circuit prior to the triggering edge of the clock pulse.” Of SEQUENTIAL CIRCUIT, “A digital circuit whose states depend on a specified time sequence.” Of TRIGGER, “A pulse used to initiate a change in the state of a digital sequential circuit.” Of PROGRESS, “Progress is measured by instruction cycles.” Of FILTERS, “A circuit element or group of components which passes signals of certain frequencies while blocking signals of other frequencies. Instruction cycling, flagging and semaphoring are other terms for signals of certain frequencies. They are for comparison and tuning. The filter enforces what to do, how to do it, and how to measure the progress.” Of INSTRUCTION CYCLES, “The period of time, term, or spell on a stage during which a preprogrammed system obeys an instruction is an instruction cycle.” Of FOREGROUND and BACKGROUND TASKS, “There are background tasks going on at the listening stations or news centers in the ‘shadow’ with the product support teams; and, there is the foreground tasks where the God or user uses the product item. The ‘shadow’ publishes the news bulletins that tell us the actual and the expected way of using the product.” Of FREQUENCY, “The frequency, as measured in hertz, is the number of pulses in one second for a periodic waveform like a regular customer. The frequency is how often one frequents the store or how many regular visits one makes to the store in a month for example. Also, the frequency is the number of regularly recurring events of any given kind in a given unit of time. Frequency is the number of ‘rounds’ or cycles repeated in a unit of time. We round-up the ‘game’ when the ‘game’ are in season.”- Dan Mustaine Of DSP, “Digital Signal Processing is a method of performing repetitive calculations on an incoming stream of digital data words to accomplish some form of signal conditioning. The data are typically digitized samples of an analog signal.” Of CONTROL INPUTS, “The control input signals are synchronized with the active clock transition and determine the output state of the transponder or state machine.” Of the INPUT TERM MATRIX, “The input term matrix is the part of a programmable logic device that allows inputs to be selectively connected to or disconnected from the internal logic circuitry.” [synonyms: classified, connected, pooled, inducted, bonded, state] [synonyms: divided, disconnected, evaporated, deducted, freeing from bondage, state change]Of WOMBS and FACTORIES, “We have the desire to overcome threatening obstacles both from inside and outside us. We have the feelings of being caged-in and wanting to break-out for more freedom. We have the desire for protection, nurturing, and being free of adult responsibilities that are wearing us out. Returning to the womb is a response to a stressful situation so that we are protected by and dependent on our higher power. A womb or matrix, a secure place where something is engendered or developed, is like a factory that is used for the making of goods by manual labor or by machinery , with Power assist mode (the Powers of men have both command or purchasing and user or engineering mode) and robot mode, and refurbishment of goods. The clockwork of military/ nobility who man the staging post for the factory has a delay between taking samples. The materials of the reality are intelligently re-organized to produce a test sample that demonstrates proof against all the issues and that satisfies the requirements meant for it. The successful result bears fruit. The perfect lifeform is confirmed to be perfect throughout its lifecycle or the complete series of activities or processes which an organism undergoes during its life. Behavioral development packages or staging posts where initiative attributed to the upper hand is gained have the re-conditioning programs that provide continuous improvement up to the highest point of refinement. Behavioral development programs error-rate us or refine us to be a pure-breed that is accepted for the hot-trend runs or production runs. The lifeform adapts to overcome the issues.” [synonyms: factory, switch box, womb, secretive cell, census bureau, news center, church, listening station, container, privy purse, vault of heaven, wed lock, store, dam, stage, Video Disk or Video Tape player]Of LIVING, “Living is the people in the Powerstructure conversing to create a conversation with their names in it. The conversation is about satisfying our needs from the most basic to the most esteemed. The duty officer logs the conversation.” Of THE SCOOP, "The c/sensors train in on your position to give it away. For the scoop, the news teams train in on/ to your position practicing the acts they are going to use or exercise on you with the help of their staging post or role-playing screen. It displays the training exercises that ratchet the actual reality to the expected reality according the plan. They are the news centers. They tell you the news to hear you talk about it. We struggle with the Pain we're trying to conceal. The Pain from the news team acting up their signature move is there to pry open your mind like a refrigerator and insert their signature move. The Pain from the news team sources Their ethos to their victims for the scoop. The churches and ships, pantheons and counsels, are census bureaus in the shadow that have the centers of thought like bearings or comic cells with the sites/ sights like stages containing their sets and actors. Census bureaus are for transacting business, giving out and exchanging information, making contacts, & coordinating activities. They preserve the data pertaining to the comic cells and the conversation of the living. The church deals with or shows strength against the issues to satisfy their needs. The rival tower guardians, like from a google, yahoo, or other newspaper, can give the living who were killed off, by another tower guardian’s smart commands console or master control panel that guarantees the victims death somewhere down the line, another chance at life by stopping the murder in progress. The churches shunned each other's way of life to the point that they do not recognize each other any more. They are forbidden to commit the forbidden acts to memory for fear they shall be mimicked or imitated further." Of NATURE/ NURTURE, "Our Archetype is a model and an original pattern after which a thing is made. The nobility/ military have their Archetypes. For example, the archimage is the Chief Mage (a great magician) who has control over the Powers of nature who have an irresistible influence. The magis make the visions for the scribes. The wedding party members, actors, have their roles or functions and their court like a stage. They struggle with the Pain they are concealing while satisfying their needs or maintaining their space. The cells of the comic strips, like tarot cards, show the stage (that includes sets like workstations and their tools), actors, and acts they perform on the stage. There are artificial and natural training exercises or image building exercises that show how to enforce your race or concentrate your strain. Nature is made up of the vital Powers of the universe who are the sum total of the forces like police forces at work throughout the universe considered collectively. The nature of a person is the instincts that determine personal conduct. The natural constitution of a person is the particular combination of qualities belonging to a person that are considered a primitive, wild, or uncultivated condition. To nurture a person is to nourish, train, educate, and cultivate them. Nurtured, people are schooled so that things can be classified as such and such. The nurtured constitution of a person is the particular combination of qualities belonging to a person that are associated with their school and considered refined. We must match the 1st articles. We must do each other justice. UNITs like military forces scale to maintain supply levels to within their range of limits. The clockwork of the nurtured noblemen or soldiers of the military's theatre strains to concentrate the Thesis Paper elements. Our names like titles are centers for thought and speech. They are used in the testimonies of others. Some listening stations devote themselves to cultivating a name for people. We walk with the word." Of TEMPORAL CAUSALITY, "The causality is the Power of a cause in producing an effect. The cause is the re-quest and the effect is the referral. Therefore the temporal causality is the Temporal Power or Temporal Powers in the Temporal Powerstructure and their Hero/God in producing an effect. We have voice commands and the pass ages of blessings. At fess-time time is called and we get to test sample the product items for their quality. The blessed product items pass inspection. The time shifts can be accomplished by the army by supplying the old-fashioned or future-tech clothing, clothing accessories, and other product items or frame of reference items that are to be used by their following to their following. Construction materials used by the army for the following's housing can also be old-fashioned or future-tech for an even more convincing temporal effect." Of TIME, "Time is fess-time. When time or fess-time is called we must show the fruits of our labors. The pass ages of fess-time are the ages when hot-trend runs of need items, proved out according inductive reasoning, pass inspection matching our acceptance criteria that is a 1st article. An example is a completed feedback form." Of TIME TRAVEL, “There is a time of our Heavenly Host and Their product’s use age. The products are considered to be modern, old-fashioned or antique, and future-tech products used by the Gods, guests of honor, of the acting Powers. The play actors play out or enact the time period on the stages with the product items that are associated with the past, present, or future settings. Our kindred spirits may exist in another region of outer-space in a similar setting as ours because we share the same eugenics programs that include the product support teams of the military and nobility and the product items they support. For example, if a building is constructed and filled with product items that are not people that remain the same from one day to another day then a workforce in the present moment can communicate with a workforce in the past or future when a workstation or desk is designated to do it in said building and the desk includes the correct work instructions provided that the desk user’s kindred spirits acted the likewise. ” – Dan Mustaine Of LIMBO, “Limbo is associated with naturing that is the moral wild state that interferes with grace and the sum total of forces at work throughout the universe. Limbo is associated with emoting and a flinching sense of pain and sorrow. Limbo is the remainder of a military unit that has not been accepted as a standard unit. We are under constant pressure to return to nirvana or to order the items of limbo unto nirvana. The items of Limbo are not classified yet. The Hero is not fully assembled yet as in congregation or church assembly. Limbo is dynamic memory, uncomfortable, un-composed, not on the plan, and a race condition. Limbo is composed of chaotic elements that are unordered. Limbo is unsettled. Limbo is unorganized. Limbo is the opposite of Nirvana. Limbo is a suspended state of mind. Limbo is a place, or condition of people and things forgotten or no longer wanted. Limbo is an intermediate and chaotic place or condition between (Lawful) alternatives. Limbo is an unsettled element of the thesis paper or matter. Limbo is associated with nature. We personally observed Limbo as randomness without the pantheon laws concerning our 1st articles.” Of NIRVANA, “Schooling protects us from the forces of nature and creates formal bonds. The school moves the surrounding such that we sense a tolerated nirvana. The heat of enthalpy is from the intelligent re-arrangement of materials. The sets or stages that have a balance of Powers in a tolerated act are our nirvanas and safe-states most comfortable. Nirvana is associated with logic, spiritual grace, comfort, and happiness. Sacrifices are the sympathizers of the congregation practicing piety to move the angry spirits to nirvana for the take. The sympathizers each give according to their gifts. Our stores of supplies are maintained to within the tolerated limits. Our nirvanas are the safe-race-states of spiritual potential that are within the tolerated/ accepted limits. Nirvana is a standardized unit of the military, static memory, comfortable, composed, on the plan, and a safe race state. The items of Nirvana have been classified. Nirvana is composed of Lawful elements that are ordered. Nirvana is settled. Nirvana is organized. Nirvana is the opposite of Limbo. Nirvana is the plane of ultimate Law, a perfectly regimented Order. Nirvana is achieved through the extinction of the self or the seat of subjective thought and action or the facet of the ‘whole’ identity of humanity. Nirvana is liberation from subjection to passion and suffering. Nirvana is characterized by the cessation of all suffering and pain especially the cessation of all cycles of transmigration that is to pass spiritually from one body or congregation to another. Nirvana is freedom from issues. Nirvana is a settled element of the thesis paper or matter. All in Nirvana accept the notion of the ‘whole’ of humanity that shares a brain wave on their spine collectively. All in Nirvana bend without doing an unacceptable amount of damage while humanity accomplishes the assignment, challenge, or task on the agenda. Nirvana is associated with nurturing.” Of SAFE STATES, “The safest state is when all life forms share the same food supplies in a healthy atmosphere and are kept well fed. The last saved play state is the living room’s furniture set.” Of CLOCK EDGES, “We have a Biography Logical Clock. The repeatable measure is made the standard(response) measure of 1 UNIT and a 1st article. The level of the scalable UNIT impulse exceeds a threshold value for our clock edge. The allspark, hot flashes, and heats are the accepted UNITs. The measures are for the counter measures shipped or sourced to the stores. The lesson of the Tide tells us to go with the flow. The draft draws you in.” (Exceeding a threshold value typically means we are stuck with new responsibilities.)Of POWER CYCLES, "Power cycles have to do with rotating workforces or changing out the spent workforce in need of relief for a fresh workforce. The count-down timers are for refreshing our supplies of 'top-pick' need items. Going steady is calling on someone regularly. The empty shelf or shelves must be filled. Power is how fast or slow we move the resistance or the number of clicks per work shift. The faster gets more hits in, in a work shift. The faster has more people in the workforce during the work shift. The people like clicks re-quest you in a work shift. Cycling the workforce provides relief. Each point-of-view has a journey or cycle of its own. The moment is a point-of-view. The moment is a point in-time or with the correct initiative. The point is the correct answer or solution that passed our acceptance tests. The Elementals from the base have a frequency of rounding up the ‘game’ when the ‘game’ are ‘in-season’. ‘In-season’ means it is growing and reproducing. The cycles have a beginning, the moment when all cycles begin, and they unfold from that moment on. Raw materials can be input into a new cycle of production and finishing process to create finished materials, ready for distribution, construction, or consumption. Rotating stock, the clock edge, is renewing or refreshing. The level or amount of supply items on the shelf must be maintained. The older items on the shelf are moved to the front of the shelf when there is empty space for them. And, the newer items are added to the back of the shelf. The items at the front of the shelf must be purchased before they are out of date or it is too late to purchase and use them. When it is too late to use them they must be thrown in the trash. We do so to avoid the pain of hunger. The shelf can be the staging area of the staging post. Re-chargeable batteries are a special case. Re-chargeable batteries can be put in the battery charger for a re-charge and re-shelved for as long as they can hold a charge. When the re-chargeable batteries can no longer hold a charge they must be thrown in the trash. In another example, there are two classes. One class is in the auditorium. The 2nd class advances to the auditorium charging the 1st class with nervous energy. It is like a movie company moving to the music advancing their position. Some people will leave the auditorium due to discomfort. A healthy strain will settle into the crowd. They charge the battery for the scoop." [synonyms: rounds, cycles, phases, loops, circuits]Of MEDICINE WHEELS, "The medicine wheel reminiscent of a star gate and a wagon train has the stages that have their staging areas and sets like workstations or role-playing stations. The sets like role-playing stations have the steering deals. We draw our deals from the pile that can be a set of display shelves for example like a deck of cards. The correct lesson steers the wagon train. We track our ‘top-picks’ that are the deals that count and are counted on. The medicine wheel can task you like a plan or agenda does. We can control our destiny with the medicine wheel of correct lessons. The referrers steer the re-questers to a good deal. We must follow the rules when using the deal or product item for using the product item correctly. The Lantern Wheel of the Infinite is a famous medicine wheel." Of FEEDBACK, “Our feedback is either a compliment, a complaint, or a neutral comment that does not take any side more than any other side satisfying all parties equally. Our feedback gets a response out of the audience we attempt to move. The feedback is dependent upon how often the military base is manned by a workforce. There is strength in numbers. The cultures of tasked gen charge the batteries with the reigns for the feedback. Generative conversations give to get without giving away too much or too little for a share of the TAKE.” Of PLOTS, “Plots are waypoints and product reigns like pre-fabricated playgrounds reigned into the reality. Visiting upon the plot is one of our main events for our task scheduler. The computer plotters give the realities their levels of realism or incarnations that run from prim to full-blown. The cultures, or plotters like men and machines, cultivate and cherish the plots that they reign. Man’s machine-like agencies, responsible for man’s conscious and unconscious mental processes, produce a particular effect or accomplish a particular purpose. They motivate emotional and behavioral responses. A robot is a man-like device that lacks the human spirit and is yet capable of performing motions and tasks certainly without human intervention.” [synonyms: plot, range, field, stage, card, point]Of EGGS, “Eggs are like plots and drops blown, as in moving from hot high pressure to cold low pressure, from a dropper or blow tube with a heated end. The egg that looks like a dropping oval is born in the cross-section of a cone that happens to look like a Borg Immunity Power Node and refracts the materials and light within it to create the life form.” Of GESTURES, “The gestures of kindness are the written, spoken, somatic, and other product items of a culture. The gestures are the ethos from the training exercises and the technology being exercised by the culture. The gestures of kindness are a way of communicating. A gesture, be it verbal or somatic, is a motion or action reinforced by what is carried made by a person, as in movement of the mouth, body, or limbs, intended to express an idea or feeling. The game persons or willing are spirited by the graceful acts they voluntarily engage in with their kindred spirits.” Of TIDES, “The tide is the intermittent or periodic rise and fall of our necessity or need item. The tide comes in and goes out. The tide flows to and fro. The tide can carry or buoy-up things. Things are said to float or drift with the tide. The image building exercises are responsible for the tides. The product items leaving the factory push the waves away from the factory sourcing the dams that capture the tide. The tide has a refresh rate like rotating stock on a shelf. We count on the tide being in reliably.” Of MATERIALS, “Material is synonymous with substance, and is anything made of matter – hydrogen, air, and water are all examples of materials. Sometimes the term “material” is used more narrowly to refer to substances or components with certain physical properties that are used as inputs to a production facility, processing plant, refinery, or manufacturing plant. In this sense, materials are the parts required to make something else, from buildings and art to stars and computers. A material can be anything: a finished product in its own right or an unprocessed raw material. Raw materials are first extracted or harvested from the earth and divided into a form that can be easily transported and stored, then processed to produce semi-finished materials. These can be input into a new cycle of production and finishing process to create finished materials, ready for distribution, construction, or consumption. An example of a raw material is cotton, which is harvested from plants. Cotton can be processed into thread (also considered a raw material), which can then be woven into cloth, a semi-finished material. Cutting and sewing the fabric turns it into a garment, which is a finished product. Steelmaking is another example – raw materials in the form of ore are mined, refined, and processed into steel, a semi-finished material. Steel is then used as an input in many other industries to make finished products. In chemistry materials can be divided into metals and non-metals.” Of the SETPOINT, “A setpoint is an impervious point, example lesson, and test sample of our product items that is a 1st article in our thesis paper(s) or standards museum(s). It is a God and a Heaven. Our chosen Hero is a portion that goes through the development process, is proofed to be a God, or tested unto the setpoint.” Of PENANCE, “Paying penance is showing your victims a good time. It is practicing piously as to not incur your God’s wrath that includes the wrath of your God’s supporters. The circle of influence is the boundary of the region the Resistor dominates. While paying penance, things are rectified. Alternates are righted. Food is supplied to the alternate line(s) when the magnets or attractive forces draw in a healthy portion. For example, there is one management team attempting to keep their story or stories straight and to keep from making the wrong decision(s).” Of LIES, “We must lie in the bed like a bed of roses that we make. To lie is to contradict, empty to fill, or till. Acting bits are stuffed into the contradiction. Tilling or lying involves aerating to perfection by removing imperfections and adding our ‘top-pick’ need item. The storm clears the aerr. Related words are cultivate and cherish.” Of RESISTORS, “The graceful resistor who holds their form showing strength against temptation, melting, and the other issues has enough resistance to prevent the source of pressure from over peer-pressuring them. The pass-age is the part of the use-age when ‘fess-time’ was called and the cross-talking God announces who or what passed by matching the requirements. What passes by matching the requirements are our day’s trappings, ‘top-picks’, and 1st articles. Our ‘top-picks’ are cataloged, tracked-down, or recorded by the duty officer. Our ‘top-picks’ are fed back into the control group. Supplying ridiculous levels of need items to our product lines of self-defense is comical relief.” Of an INDUCTIVE PROOF or a SWEEPER, “The portion, a Hero, goes through the development process to match all the required points that are contained w/in the 1st article a God and a Heaven that is the set point to model. The correct exercises induce the required points in our Hero made a God or a Heaven. The inductive proof is made up of the phase sweeps for the church assemblies that are ready to be completed using the accepted sub-assemblies. The milestone markers are the waypoints of our day's event pre-seedings and correspond with the completed assemblies. The worker, a God of the church Powers, practices piety in the activity centers to earn Their share of the TAKE. The principle actors or Powers must act Their God according to the laws of the activity centers that the God performs in.” Of a DEDUCTIVE PROOF or DESTROYER SWEEPER, “The deductive proof is made up of the phase sweeps for the church assemblies that require re-work. The re-work is bit stuffing for our tale. The sub-assemblies that are unacceptable must be broken down so that the acceptable lesser sub-assemblies of the greater sub-assemblies can be used again in the plot or inductive proof section where the sub-assemblies are completed. And, the unacceptable lesser sub-assemblies of the greater sub-assemblies are corrected or re-worked to make them acceptable for use again in the plot section where the sub-assemblies are completed. The expected number of sub-assemblies completed must match the actual number of sub-assemblies completed by the actors.” Of CALLING or DECLARING NEEDS, “The plan or schedule of events full of agendas keeps us expecting always. The visionaries, fantasizers, or dreamers make the declarations as in a quest like issues building that is the cause of the effect. The declarations are approximately the stages 1-6 of our waterfall model of development. The doers, users, or Gods exercise the actual ‘bottom-line’ action item like a wedding gift or passover token that is the definition and effect of the cause that we refer to. The definitions like carefully crafted messages or responses are approximately the stage 7 of our waterfall model of development. The responses to the emergency distress call or quest that is the cause are categorized by genre. The responses show proof of strength against the issues as the statements in the Thesis Paper do. Before a teleconference, distribute an agenda. The following questions must be answered: 1) When will it begin? 2) When will it end? 3) Who will be the participants? 4) What specific issues will be discussed? 5) What is the order in which they will be discussed? 6) What is the ‘bottom-line’ or action item the call or conference should produce?” [synonyms: fess, claim, declaration] [synonyms: concept, fantasy, dream, plan, agenda, blue print, azure of heaven] [synonyms: reasoning, promising, dreaming, planning, pretending, hoping, singing our cares away, re-working, re-questing] (stage 7 of the waterfall model of development is concerning the maintenance and use age of the action item.) [synonyms: doing, using, referring]Of TEMPORAL PARADOX, “Your change to the past cannot interfere with your trip to the past.” Of REALITY, "The man who is a King is given a planet to rule in the SIM like on the Ethernet. There is man’s inner reality. Man’s inner reality is described on the inner planes or pages of the staging post that is a ledger with the level indicators for the planning. There is man’s outer reality with its stages for the foreground and background tasks. The foreground of man’s outer reality is described on the outer planes or pages. The background of man’s outer reality, sometimes called the ‘shadow’, is described on the outer-outer planes or pages. There are the artificial or man-made realities like toon-space. There is the code and symbol reality. The realities and their inhabitants are ether(net)-real with their levels of realism that has less or more details depending on the plotter. There are many TAKES or product items like books or clouds that make up the reigns and provide the cover of more or less details for the realities that define the realities. When the cover presents itself we run for cover. Man, like a record and playback device, uses their 5 senses to observe the realities and their inhabitants for commenting. The machine like a ship or bookcase that the God of our Congregation, who is a man in the throne room and a doer trained in on by the Powers who are the dreamers, must pray to be or is man's Heaven, (a computer plotter, lathe, logical drawing device, or a likeness of God Himself like an android or web bot) that supplies the Dream that is the expected good and necessary helpful lesson the God's followers are expected to model. Reality is made up of the Product Reigns. A continuous feed to TAKE from lets us live forever. The symbiotic man and machine super-soldiers of the military/ nobility train the actual level of needed supplies to the expected level of supplies. Everything is Sir Real." Of SPACE TRAVEL, "Space moves around us. And, we move within space maintaining our safe limits of semaphoring or beckoning. The rendezvous are pre-arranged ahead of the win-win events that are most agreeable according to each spiritualist response UNIT's capabilities." Of the 3rd EYE, “The 3rd eye is a video stream from a video surveillance device displayed for the person in many ways whose 3rd eye is said to be open. The commentators are in their press-box. The available channels to tune in to are represented by the symbols on the ‘Star Gates’ that are like V.C.R. playback dials or T.V. channel changing rotary dials. The channels are full of acting potential. The 3rd eye symbols also represent the numbers of people at point looking out for us or maintaining surveillance on their stages (favors, stages, secretive containment cells...) where the fetish supplies the heat of the stage. Our bearings are comic strip cells showing the example lesson for executing the play for the set and its tool(s) on the stage. We share favors or stages to show how to use the wedding gift items in the set correctly. The wedding gift items are for the wedding party’s protection.” (An interesting note is that the video can be re-constructed using other kinds of data.) Of SHADOW, “The journeymen have prepared our way for us so that we may make it through the day safe and sound when we overcome our anti-heroes on the stages for the plays. The countdown timers are for refreshing our supplies of ‘top-picks’ need items. We carry with us the conversation pieces of our grand success story alibi that provide the buoyancy for our award winning best-selling biographies and songs. The other reigns are planted at the listening stations that have the stages for the plays for the saving throws. The reigns of ‘top-picks’ need items create the films that dampen the shock. The c/sensus bureaus or listening stations must check in with our spirit or add you to their cadence line often enough to maintain your supplies of ‘top-picks’ need items, your safe race-states, and your safe race-conditions. They are all intelligence gathering businesses. They have c/sensors with the kindred spirits who man the staging posts collecting sensory data concerning our inner being that is retained to be our memories. The cultures that support a tool or other product item form a network of sympathizers who collect the same type of data. The cultures, intelligence pools, or gatherings of people guard and witness to the data that they collect firstly to secondly create the channels and thirdly the stream(s) of consciousness over top the channels. Together, the witnesses live a safe and happy life in the word or testimonies of our ‘top-picks’ of test samples and supporting statements. Our skin-tight shield is our clothing and papers… Our outer shield is the retainers and product support teams in the SHADOW realm. The listening stations make up the SHADOW realm. Our SHADOW is our product support team(s) at the listening stations. Our SHADOW is contacted using the star gates, page daemon summoning circles, and cross-talking product item symbols. The sketch artist’s concept piece based on descriptions they heard associated with the familiar in the listening station is in the listening station with the vision data for the familiar. The product support team in the listening station has computer equipment with microphones that are non-invasive and have speech to text capability. The man in the telemetry suit attached to the computer equipment that collects data on the man inside of it is a kindred spirit in a cadence line with a bard’s cant whose moves appear to be associated with certain tools. The telemetry suit has the ability to transfer the moves the man inside of it makes to the computer equipment such that a graphical avatar or sprite of the man as in a bitmap or matrix of bits is stored in the computer equipment for display purposes. We have two spiritual shadows. One shadow holds us with the cards that prevent flightiness. One shadow moves to our destination while we are being held. That which is coming up next is said to be on the horizon.” Of FAMILIARS, “The military/ nobility compose the product support teams at the listening stations with our God or user’s kindred spirits who share a cadence line and a Bard’s cant with our God or user for the familiar BIT like in the movie TRON that answers questions addressed to it and carefully worded by our cross-talking God or user to get a yes or no response. In European folklore and folk-belief of the Medieval and Early Modern periods, familiar spirits (sometimes referred to simply as "familiars") were supernatural entities believed to assist witches and cunning folk in their practice of magic. According to the records of the time, they would appear in numerous guises, often as an animal, but also at times as a human or humanoid figure, and were described as "clearly defined, three-dimensional… forms, vivid with color and animated with movement and sound" by those alleging to have come into contact with them, unlike later descriptions of ghosts with their "smoky, undefined form[s]". When they served witches, they were often thought to be malevolent, while when working for cunning-folk they were often thought of as benevolent (although there was some ambiguity in both cases). The former were often categorized as demons, while the latter were more commonly thought of and described as fairies. The main purpose of familiars is to serve the witch or young witch, providing protection for him/her as they come into their new magic powers. Magic is the practiced art of divination that guarantees that the actual result matches the expected result. For example, thriving on the involuntary acts of the emoters BIT’s product support teams provide power, longevity, and protection. They are the involuntary acts of all the emoters who came before us struggling to conceal their Pain, collectively. BIT’s product support teams cultivate or till the conversations made by the Holy Voices of the cross-talkers or product users in the garden-of-the-secret or shadow made up of the listening stations or census bureaus like news centers full of product support teams with their news bulletins. The secret is our alibi together. They move to the music. The correct acts are trained into the retainers when they get a chance to do so. Image is everything. We must out-news the competition.” Of SPIRITUALISM, “The spiritualists insist on the spiritual side of things. A class act provides the school spirit of the moral majority that is a UNIT of one school body and mind which provides the socially agreeable habit of a society that is its ethos by safely supporting the products in their lines of self-defense. Their ethos is an influencing factor in their people’s actions.” Of FAVOR, “Favor is a stage for our play actors and everything else on it. Our day’s events proceedings occur on the favors or states of salvation like plots of land or like cards that detail the plots of land. The favor traded most is one that is fully complimentary for our weddings together. We trade favors with others, sympathizers in our sympathetic nervous system, so we can enter into agreements together on our favors. When the Heat that tempers us associated with the favor is correct we find favor with each other and raise the stage together.” Of CODES, “Code standards are easily felt when the men loyal to them and who live by the code standards come together. The code standard is named the 1st article. It is a generatrix of maxims and superstitions. The purpose of the author’s writing is to emphasize the good points and eliminate any unacceptable content in the visual aid. Acceptance is one of our needs. The accepted measure is repeatable and made the standard. The author generates a safe, clear, and effective work instruction for their audience. The actor needs the author’s work instructions and visual aids to fulfill their role on the stage. The actor, an instructor, has their own grasp of the covenants expressed in the 1st articles.” Of RIGHTEOUSNESS, “Righteousness is doing things correctly and doing each other justice. Righteousness is acting in accord with divine or moral law and without sin.”- Dan Mustaine Of ROLES, “The roles are for the people in the wedding parties to act out. A role is a customary function that is the normal or proper activity of a person, institution, or thing. The role or function is also thought of as a formal or elaborate social occasion considered usual or routine and made up of useful activities that satisfy a need. The roles are defined by the script and the illustrated example lessons.” Of MAXIMS, “A maxim is a general proof, fundamental principle, or rule of conduct of a proverbial nature. A maxim steers the emoters of the whole of humanity. Pre-recorded conversation pieces like work instructions, speeches, and katas are examples. A camcorder and a phenakistoscope are for recording the exemplary lessons that are our bearings for us to imitate. We rally for popular majority support of our titles for our ego trip out like an emotional roller coaster ride. The needs of the many outweigh the needs of the few or individual. Image is everything. Our reputation pre-seeds us. Moving to the music, the movie companies advance their conceptions of us.” Of SUPERSTITIONS, “A superstition is a belief, conception, act, or practice resulting from ignorance. The superstitious are not allowed to know why they act the way they do. A superstition prevents us from teaching the wrong lesson. A superstition steers the emoters of the whole of humanity.” Of PHOBIAS, “A phobia is a persistent and exaggerated fear that is a painful involuntary emotion that is repulsive signaling impending danger carrying with it the expectation of evil or harm. Emoters struggle to conceal the pain. Phobia has to do with the uncooperative and radiance.” Of PASSIONS, “A passion is the subject of an engrossing pursuit and a compelling intense feeling or involuntary emotion that is attractive. Passion has to do with the cooperative and magnetism.” Of HAPPINESS, “Happiness is related to our posts. A post is full of blog entries or other news articles of faith. The post is manned by a force of witnesses. Stress is a force tending to produce strain. The degree of stress is evidenced by the change in form of a solid body. The set of characteristics of a certain social condition that is the change in form of a solid body like spiritual wierding is a syndrome. A response that produces a shock, as in a person’s brain tissue being damaged by a violent and disturbing state that is an effect of some kind of stress, is said to be traumatic. Early warning shock buffers like wards or continuums with the data for our alibis and full of product support teams reacting to the stress must dampen the shock. When the heat of the stage is correct we raise it together balancing the load that means we do each other justice with our balancing act. The strength against the issues of ‘fess-time’ that are called out by the product users is re-solved unto our ‘top-picks’. We till the good acts in the bed we make. Our happiness is fine-tuned using more or less acts between the 1st act and the last act in a sequence of acts that is a measure of one unit. The church that satisfies the needs deals with and shows strength against the issues. Happiness is the state or quality of being content that is having one’s limited needs satisfied. And finally, forever is endless ‘fess-time’. So as long as we do not run out of product users and their support teams that satisfy our needs we can live happy forever.” Of FEAR, “Fear is distinguished from the cognitive and volitional states of consciousness. Fear is a painful emotion caused by impending danger. The danger is that the supply levels, of the need items in our product lines of self-defense, may drop below or rise above our required level of the need items that must be maintained.” Of GRACE “A grace period is an age during which the product or policy holder is cherished and protected to make payments, participate in pious exercises, that add up to satisfy a re-quest. The product or policy holder, the congregation’s chosen God, gets to enjoy the ethos of the congregation’s spiritual locks, made up of the Powers and Their God who are granted to satisfy the re-quest, that correct them to grace. The members of the culture or congregation are accorded the rites and sacrifices that guaranty they do each other justice.”-Dan Mustaine Of TIMELESSNESS, “A person can be timeless and lively. The timeless and lively person is not affected by time, eternal, and unending when they do not have or perform any acts that count against them.” Of MORALE, “Morale is an emoting soldier‘s or actor’s attitude. Morale is an emoting soldier‘s or actor’s mental state that is linked to a level of fear. Morale has to do with the soldier’s principles of right and wrong and the soldier’s habit of valuing things while reacting with passion or phobia to the world. The ideal is a standard of excellence based in our 1st articles, ‘top-picks’, positive, and correct or right. The soldier who identifies themselves with the ideal and said to be confident is strengthened by the reinforcements and overcome with passion, righteousness, and insensitive power in the power plays. A confident soldier is trustworthy, reliable, and safe. A confident soldier is not prone to fear, sufficiently strong, and guarded. An insecure soldier is the opposite.” Of SIN, “Sin is the voluntary or willful departure of a congregation or culture from a custom pre-scribed and accepted as law or the rules of play. The sin is attached to the soul that includes but may not be limited to the culture’s tools, trading cards, scripts, stages, vessels, churches…” Of CROSSTALKING, “The God of the Powers in the Powerstructure who uses the product item perfectly makes the calls for mercy or commends at the fess point or calls ‘time‘. The transceivers or kindred spirits at the listening stations pick up on the call that is feedback about the product item. The use age is chronicled. A hot-trend run of published materials are released.” Of FOLDING SPACE, “Travelling to any part of space without moving is folding space. The other space bodies change their position when we command them to. The bridges bridge the gaps. The bridges are like the seed to the plant. The spiritualists of the military/ nobility align their horizons to bring their ’ghost’ crew, in its cosm, ship, continuum, or kingdom, in for a landing; or in other words, to train in on and convert the other ‘ghost’ crew in its cosm. They exist as kindred spirits in a safe human race-state, that contains the many possible safe human race-states or safe human race-conditions, together. A lie, they are at fault like a waterfall. Creating a draft draws you in.” Of TRAVELLING or NAVIGATING, “The product item users making their rounds have their way points or points of interest on the map that they visit upon. The plays exercised by the stage players or product support teams in the listening stations are ratcheting acts that get the product item users to and from their waypoints or points of interest. When the product item user moves the news bulletins for the smart product items tell the news that is the actual way the product item user is using the product item and the expected way of using the product item. A distress call attracts the anti-hero we must out-news.” Of SETTINGS, “The crew or congregation congregate to have a setting together to finish a load of or passage of written code or prose. The setting is for the product lines we act up.” Of ALTERNATE REALITIES, "The cosm or continuum or kingdom is the realm of the standardized UNITs of military and nobility that exists here, there, and everywhere adhering to the Eugenics programs. Alternate realities can be different realities described by the exact same set of words. Our realities are all born out of cyberspace and the many plotters, display technologies, and other confirmation devices that provide the objective/ material evidence. The many realities have their levels of realism. Material is synonymous with substance, and is anything made of matter – hydrogen, air and water are all examples of materials. Sometimes the term “material” is used more narrowly to refer to substances or components with certain physical properties that are used as inputs to production or manufacturing. In this sense, materials are the parts required to make something else, from buildings and art to stars and computers. A material can be anything: a finished product in its own right or an unprocessed raw material. Raw materials are first extracted or harvested from the earth and divided into a form that can be easily transported and stored, then processed to produce semi-finished materials. These can be input into a new cycle of production and finishing processes to create finished materials, ready for distribution, construction, and consumption. An example of a raw material is cotton, which is harvested from plants. Cotton can be processed into thread (also considered a raw material), which can then be woven into cloth, a semi-finished material. Cutting and sewing the fabric turns it into a garment, which is a finished product. Steelmaking is another example – raw materials in the form of ore are mined, refined, and processed into steel, a semi-finished material. Steel is then used as an input in many other industries to make finished products. In Chemistry, materials can be divided in metals and non-metals." Of MICROCOSMS, “A microcosm is a reality like cyberspace and virtual reality inside microchips part of an electronic device for calculating logically where an alternate version of our self is kept safe. It is for simulating events to predict outcomes based on behavioral patterns. It stores example lessons and the product items we play with using a low detail, resolution, or prim technique to speed calculating the acts that win us our alibi and our sting trophies. The microchips have supervisor mode where the command set is used to change the role or function and user mode where the electronic device is used and the role or function is played out. Put another way, in supervisor mode we change the commands and in user mode we act out the commands. The laws of the microchip or electronic reality are changed faster than the laws can be changed on the paper forms.” Of ISSUES, “When the issues out-number the requirements we start over again from the beginning with our product getting new suppliers with issue-free components from the start. We must go through the same process to arrive at the same result over and over and over again for our comprehension or feeling of confidence that we know what the result is. We are taken back to the drawing board of 1st articles (drawcards) when we have issues with our product item. To be on the drawing board is to be in the process of being in great detail (stages 1-6 of the Waterfall Model of Development). A drawcard is expected to attract a crowd. The drawcard is an article of faith, an article with a fundamental belief upon which certain behavior is based, or a work instruction for using a product item. A drawcard is a cell of a comic strip like a tarot card that shows the stage, actors, and acts they perform on that stage with the props. The product support teams and their user following the instructions in the 1st article for using the product item it represents cultivate or till in the bed that they make with the heat of enthalpy projected from the stage. Drawcards like leaves are a filter for the light like product users as compared to the shadow like a product support team in its listening station. The shadow publishes the news bulletins that tell the actual and the expected way of using the product item. The c/sensors like Power Rangers of the stage areas of set areas of the news bulletins confirm what they are looking for. Tests represent a competition of abilities in which we are always pacing, mirroring, or measuring ourselves against others or the 1st articles(s). The materials of the reality are intelligently re-organized to produce a test sample that demonstrates proof against all the issues and that satisfies the requirements meant for it. Improvements are made to avoid and overcome the anti-hero. The successful result is to bear fruit (stage 7 of the Waterfall Model of Development).” Of UNIFIED FIELD THEORY, “Our unified field is full of people called tasked gen sharing a page of history that is a staging post sometimes referred to as the core us or the flagship who are one with the force of their acts. People use the flagship or core us like an enlivened news bulletin, web crawler, or network browser to navigate cyber space. They have their plots, locks, or points of interest, mapped using Cartesian coordinates in cyber space that are their best acts and the stages the acts are acted out on. People work together to free their mind by lying or tilling in the bed(s) that they make. In the core us of events, a page of history we share together, people, like the plotter, field the calls taking test samples. The hot-trend batch-runs of test samples have lot numbers. People draw lots. The successful draw bears fruit. Thusly, the core us is laid in. A blue print is our plan, fantasy, dream, that includes stages 1-6 of the waterfall model of development like the azure or celeste blue-colored sky. It is the color of blood. The paperwork for our plans comprises the Astral Planes. Azure or celeste clear blue-colored sky is our outer-space vault of heaven from a person’s keyboard instrument with hammers that strike steel plates producing a tone similar to that of a glockenspiel and a more advanced reality with a high-end level of realism created by the more advanced display technology for realizing cyber space. The display technology, a plotter, maps or creates the plots of the reality. The high-end plotter has the best response to what we desire most. Its fine tuner has more or less acts between the 1st act and the last act in a sequence of acts that is a measure of one unit. Our heaven is our product item and our reality and stage 7 of the waterfall model of development. The product items define our reality and are the subjects of our discussions. The paperwork for our finished product items comprises the Prime Material Planes.” Of FANTASY, “Fantasy will set you free from your issues. Fantasy is a secret yearning that can come true using the waterfall model of development and the correct plotter(s). Fantasy is a freely envisioned thought or invention that is a creation of the unrestrained imagination. It is a dream, plan, & blue print, that includes stages 1-6 of the waterfall model of development where complex problems are solved on to form a solution, result, or action item that is proof against the issues.” Of SUPER POWERS, "A super power is a product item that is defined by the accomplishments like order items on a grocery list or on an order form performed by the product spiritual support teams, pit crews, or classes made up of actors, bohemians, and mummers with jobs or tasks at the listening stations providing shelter for the kindred spirits that share the Eugenics programs and the product lines. There are accomplishments of ritual strength and combination magic. Those performing the acts of ritual strength share the same job or task. Those performing the acts of combination magic have different jobs or tasks. The kindred spirits at the listening stations that include the Powers that require Their God to use Their Tools(s) and are the God's morale incubator, are responsible for the synchronized release of the accomplishments of the super power(s). The God of the super power and His kindred spirits declare the invocation that gives the signal that puts the product support teams through a work shift to bring about the accomplishments of the super power. The powers are granted to satisfy the needs. The needs range from the most basic needs to the most esteemed needs." Of the ASTRAL PLANES, "The Astral Planes are pieces of paper for the purpose of divination that are used by the Seer! The Dream Weaver of the Seer (The Seering-Heat Browser), made up of enlivened news bulletins, guarantees that the actual reality of the product support teams at the listening stations is what the Seer scripts it to be and what the Seer expects it to be! The actors loyal to the Seer act out the script, commands, or work instructions, in ratcheting stage acts, given them by the Dream Weaver. The Seers altar the course of Their loyal followers, who practice safety first, by mirroring or pacing that they see themselves in the enlivened news bulletin. The Astral conduits are called wormholes. Astral material is said to be very clear like the impervious elements that are heated matters in the thesis paper. Fess-Time is when the actors must provide the objective evidence to the Seer that the actual reality of the product development teams is the expected reality of the Seer; or, the reality the Seer expected when He wrote the script for the actors to follow. They must strain to concentrate what the Seer is looking for out of a list of accepted items. The Dream Weaver and other tools are for plotting a safe pass age." Of the PLANES, "There is our person’s outer spiritual being that acts upon the reality. There is our person’s inner spiritual being that is voluntary and their emoting being that is involuntary. There are the 5 senses of the people for collecting data. There are the planes of paper full of data collected on the people’s inner and outer spiritual being. The planes of paper are closest and furthest to our person in the physical/material reality or space. Some planes of paper are in the listening stations furthest from our person; and, some planes of paper are in the listening station our person is in. The Astral Planes are pieces of paper for the purpose of divination that are used by the Seer! The Dream Weaver of the Seer (The Seering-Heat Browser), made up of enlivened news bulletins, guarantees that the actual reality of the product support teams at the listening stations is what the Seer scripts it to be and what the Seer expects it to be! The actors loyal to the Seer act out the script, commands, or work instructions, in ratcheting stage acts, given them by the Dream Weaver. The Seers altar the course of Their loyal followers, who practice safety first, by mirroring or pacing that they see themselves in the enlivened news bulletin. The Astral conduits are called wormholes. Astral material is said to be very clear. Fess-Time is when the actors must provide the objective evidence to the Seer that the actual reality of the product development teams is the expected reality of the Seer; or, the reality the Seer expected when He wrote the script for the actors to follow. They must strain to concentrate what the Seer is looking for out of a list of accepted items. The Dream Weaver and other tools are for plotting a safe pass age. The Astral prototype product planes of paper like blue prints and the Prime Material finished product planes of paper are in the Outer reality with the Outer-being planes of paper and the Inner-being planes of paper. Every product item must be a perfect product item chosen by Engineering from the very beginning or the ground up. All the planes of paper are in the Outer Reality. The neutral planes of paper are un-biased and do not take a side. The positive energy planes of paper are full of compliments. The negative energy planes of paper are full of complaints. We win, lose, or draw. We draw the lots, locks, favors, and their c/sensors… The Prime material planes are pages of paper or e-pages or .html pages with the work instructions for the stages with our ’top-picks’ or prime materials on them depicted on those pages of paper. The prime materials are the core us or course. The core us or course is laid in. There is nothing but the day’s events pre-seedings. The pre-seedings are primer for the main events. The day’s pre-seedings are those seedings that come before the other seedings. It means, “No other events shall occur.“ The other seedings are the high end incarnations of the pre-seedings. For example, the pre-seedings are like the tarot cards or notebook computers and the other seedings are like the plots of land that the event is to occur on that have a higher or greater level of realism. The pre-seedings are the focal points. The product reigns are planted for the saving throws. The reigns create the films that dampen the shock. We reap what we sow. The Primal bases are the military bases with the batteries that give the demure expression and the full expression to the game. A primer is a short piece of introductory writing. The primers give a prim or demure expression, that is a warm-up exercise preliminary to the full-out effort, to their game. Training exercises are preliminary to the full-out, consistent work effort. Training exercises involve the different sets and the number of repetitions for each set. A set is like a work zone on our stage with props. The work instructions are for the workers who act out the response to the priming and their work stations. The intelligence that gathers on the stage is classified by genre. The genre determines the sets and exercise routines available to the actors on the stage. The atmosphere of our ‘top-picks’ or prime materials has a viscosity that provides resistance like buoyancy. The Outer planes of paper are full of data concerning our Outer-being that is all the other people outside of our person besides our self and the stuff they work with in our personal space. The outer planes of paper hold the testimonies of our effect on our surroundings or personal space we are required to maintain. The Outer-being people at the listening stations do surveillance on our God, user, or self and collect data about what was said and done in the physical/material reality during the age of product use. The Inner planes of paper are full of data concerning our Inner-being that is our inside self that doesn’t directly contact the physical/material reality. Internal organs and sounds are examples of data on the Inner planes of paper. All of the individual people including our self must maintain their space that they occupy in the physical/material reality. The Outer-outer planes are pages of paper or .html pages the surveillance people have at the listening stations that keep the cross-talker's sensory data collected using their 5 senses concerning the space they must maintain that is outside their person. The Inner planes are pages of paper or .html pages the surveillance people have at the listening stations that keep the cross-talker's sensory data collected using their 5 senses concerning their inner feelings and the space they must maintain that is inside of their person. The ethos or inner feeling is from the culture of those who keep tabs on what we see and hear. The surveillance frame captures are used to make behavioral adjustments. We correct each other to grace and civility by tilling in the good acts. Generative conversations give to get but do not give too much or too little for the TAKE. We reap what we sow. The cultures doing surveillance in the Outer-outer planes train their God(s) to their God(s) point(s) of interest from their God(s) physical material reality where Their prime material planes of paper that are work instructions exist or Their actual position in physical/ material space to the desired position in physical/material space following the plans in the Astral planes of paper. Surveillance data from the Outer-outer planes of paper feeds back the issues to the astral planes of paper." [synonyms: slip, form, plane, page of history, reality, utopia, heaven]Of the ROYAL SEAL, “The royal seal is broken to unlock the contents of the site/ sight. The level indicators for the need items are on the honor board of the supervisors with the observation deck or command deck for the site/ sight. We have user (purchasing) and command (engineering) mode. The acknowledgement is the company’s directory tree concerning the people. The table of contents is the company’s directory tree concerning the book contents. The data sheets are the descriptions. The application notes are the work instructions. The examples are our book. And, the training exercises are your book in development.” Of RACE CONDITIONS, “There is a race condition to get to the dam. Our reputation pre-seeds us. It is a pick-up game. In the fluid state the larvae might be sharing food chunks. We are under constant pressure to do it quickly. The Power exercises the equipment They have been given to exercise. The clockwork of Powers strain to concentrate the Elements. A state change is stages 1-6 of the Waterfall Model of Development. The bad assemblies are separated into useable sub-assemblies; or, the useable sub-assemblies are combined into a useable assembly.” Of ASTRAL COLOR POOLS, “The staging post can be where the plan, agenda, or dream is calculated. The staging post’s staging areas have an intelligence pool of Army personnel who answer/ respond to the call-to-colors. They share a front and a position to defend. The position is advanced. They keep the supply lines flowing. They store-up and channel supplies. The supply items are realized in the factories of the reality and materials available to it. For example, using Microsoft’s Internet Explorer, one can see the conduits or wormholes like color pools with an open drain are made up of the .html pages between and including the start .html page and the destination .html page.” Of DREAMS, “Today is the solution or dream-come-true. Tomorrow is the dream we plan ahead. We act to realize our dreams. The dream is the expected behavior. The dream-come-true is the actual behavior. The set points like models or lessons have product support teams and are for our generative conversations. There is nothing but the day’s event-proceedings.” Of MAGIC, “Magic is the exercised art of divination or miracle that guarantees that what is desired and expected is achieved. Magic is the most excellent, divine art. Magic involves the correct use of super powers without fail and the Thesis Paper. Magic is exercised by the Theologians who concern themselves with the Gods and Their Products, Powers, and Powerstructure. The Theologian with the superior flagship performs miracles that appear as magic to the other ships. The superior flagship prepares the day’s event proceedings ahead of the game. Our flagship, the leader, takes the lead upstream. The Theologians prepare the day’s events proceedings ahead of the day of the events. The Theologians congregation is pre-tended. The ratcheting acts of the Powers, principle actors on their stages and staging posts, move the actual situation to the desired situation. The Theological virtues are Faith, Hope, and Love. A pious man can hope to serve his faith or heat.” Of ANTI-MAGIC ZONES, “An anti-magic zone is a stage where the product support teams, made up of the Powers in the Powerstructure, deny the spiritual potential for the product support or are blockaded to prevent product support.” Of CHEMISTRY, “Chemistry is an elusive phenomenon. Chemistry is the magic and awesome force in selection that makes a person exciting to you. Also, chemistry is the magic of sensing the spiritual potential in someone else you feel comfortable around.” Of WISHES, “The issues with the God’s product item are the judgment calls of the God our cross-talker who wishes to have the issues fixed, eliminated, or worked around. The Powers of the Powerstructure and Their Congregation are granted to work the issues out of the product item to eliminate them. We must proof the product item such that it is resistant to the issue or concern. The concurrencies that are our agreements adding up give us resistance against disease. The items that passed the inspectors tests and were qualified are the items we have to work with. We concentrate what we are looking for out of the set of available items. We must demonstrate the need expressed, the wish of the God, was satisfied.” Of GENIES, “The Genie is the Most Divine ONE of the congregation with the computer or other tool and the user of the computer or other tool. Like everyone else in the congregation, the Genie has alternates who are His kindred spirits that share the same mass or who are in the same weight class as the Title Holder or Genie and who are responsible for His altared egos or incarnations that are the Greatest Good and the Lesser Evils of the Title Holder or Genie. The Genie has His congregation that consists of Himself, the Powers who are His tasked gen, and the other loyal followers who all retain the elements from Genie's Thesis Paper. To capture the cross-talk or feedback from the Genie, the tasked gen like a news team charge the batteries with the need items flashing them with their ethos for the fess-time frame capture. The Genie's kindred spirits are in the batteries. The tasked gen have their own share of the TAKE and interpretation of the covenants expressed in the TAKE made with the trapped Genie, spokesperson, or teacher in Their secretive containment circle Who is overcome by the tasked gen like a sensor UNIT flooding Him with helpful information. The tasked gen, in the standardized UNITs of the military and nobility, pledge their loyalty to the Throne. They fall-in at the fall-back position that is the Throne Room or room the Throne sits in.” Of GENIE LAMPS, "The Genie Lamp is for reading and guiding the Genie to safety." Of GENIE TRAPS, “Genies have a weakness for certain locations, types of vessels or containers, and materials. They each hold the Genie’s concentrated focus. Engineering notebook forms are a Genie Trap like a still. The Engineering notebook forms facilitate the concentrated refinement of our end product that is the story’s essence given forth in drops of prose. The Genie is the condenser. The Genie must be kept away from Their natural element to prevent escape. This can mean to keep Them away from the area They grew up in and within unfamiliar territory instead. The location must be secured. A trapped Genie is a powerful bargaining chip. The Genie is naturally drawn to or adept with the tools that are within Their scope of expertise. The tools like slide rules, personal computers, or calculators reinforce the desired behavior. Caution and foresight must be taken before attempting to trap a Genie. The Genie must be able to reach Their much needed tools and supplies. The trapped Genie fulfills our wishes. The Genie must be transported, fed, sheltered and His tools maintained for as long as His services are needed.” Of TASKED GEN, "The clockworked or tasked gen, a culture of Powers who set and fetch the need items, strain to concentrate the correct thesis paper element personified by its frame of reference framers. The tasked gen are our retainers. The tasked gen, a culture of Powers who set and fetch the need items, charge the batteries with the need items sourcing their ethos. We add support to the forms that frame up the pours of items we refer to like stages. The pours are what our frame captures at ‘fess-time’. They do so to maintain the necessary level of need items to within the necessary limits. The tasked gen of the military/ nobility pledge their loyalty to the throne. They have command or supervisor mode when they give direction like questing and user mode when they use the item like referring. They fall-in at the fall-back position that is the throne or thrown room. For example, people who are cross-talkers go to a public store from their homes. At the public store their positions fuse or they are in agreement that the store is the place to pick up their 'top-picks'. The sets on their magic carpets at the public store have the tools of the cross-talkers and the surveillance cameras. A person picking up one item is performing one repetition in the set. The people return to their homes that are private stores with their need items from the public store. The element of the set of tools is said to have been aerated by the shoppers. The tasked gen or Powers are the gen aerror raters. They are a work force like a team of rangers or police with their work shifts with the responsibility to protect and serve the need items of the public, batteries, or congregation. The needs of the many are said to outweigh the needs of the few or the individual in our pressure cooker. The dam overflows the bounty." Of GENIE SMOKE, “The Genie smoke is the historical materials like screen captures from movies long over with and the armies of the theatre acting up on them. The Genie smoke is the technology and ethos of the culture of Genies supporting it that 'smokes-out' their prey. Genie smoke 'snowballs'. The culture takes root along the communication lines of self-defense. The acting clubs and movie companies act out the roles as they are played out on the work instructions. The events calendar or plan tells when the acts are to occur. The written, spoken, illustrated, and acted commands are acted out by the actors with the tools that support and re-enforce the acts of salvation and saving graces. Pacing or mirroring their prey to lead and re-direct them, the actors or catch-alls catch their prey up into their safe movement. Humanity works together to help the acting culture get one good line out that is their string of life and alibi together. Our toon essence is like mantles or shells. Our pressure fuse taps the shells to pick up the shipment(s). The Genie's smokescreren is His literary tale and His alibi with His congregations who retain His toon esssence. There is the personal staging post and the screens or shields in the hands of the retainers. We close the distance between two screens or shields. The wave crest associated with Genie Smoke is a distinctive device born above a role-playing shield of a coat of arms or writing on paper and the curling foamy top of a wave. The coat of arms is the distinctive heraldic bearings of a person or company as in their titles, position, and signature lines/ verse. The changing roleplaying screen/ shield like a ‘smokescreen’ is for the Genie’s approach/ advancement. The smoke-screen turns the Divine Mind so the Genie can be on their way safely. A smokescreen is a screen of smoke used to hide a maneuver, force/ culture, place, or activity. The changing screen is the family crest and a shield that pre-seeds the family. The ‘smokescreen’ broadens the shadow. The product support people/ culture at the listening station are all alone together and trapped in the call made at ‘fess-time’ by the product user(s).It is also a means of concealing the truth or facts of a case. The Genre of the stage or case is an indicator of your FATE. The more advanced shields are a funny bubble, glamour, and camouflage with immunity and pre-emptive strike capabilities. They are a safety first containment cell that maintains its space. Smoke is for eliminating the bugs at the listening stations like issues. The c/sensors do the confirmations at the sticking points. They confirm what they are looking at matches what they are looking for. They do the matches for the transponder. They pace the floor patterns. They tow the transmission line(s). They establish the secure transmission lines or channels for the messages or status accounting items. They have the phobia of running outside our limits of supplies. We strain/ struggle to conceal our hunger pain and concentrate the correct levels of supplies. We must be at the level limits or within them (over-dampened or critically dampened). We cannot be outside the level limits (under dampened). The c/sensors, a product support team, and their user have a training exercise, 1st article, or example lesson that may be illustrated of the product, a wedding gift, getting used perfectly. They do the exercises together. The product’s features are demonstrated. Articles of faith are manned. They must follow the rules for using the status accounting items when using the status accounting items. They have SIM metery. They plant the reigns for the saving throws. The saving throw, our wedding gift and status accounting item, is for possession of the God. Test samples of the status accounting items are reigned for the gatherings. The congregations/ cultures nest with the status accounting items. Our facets, characters, users, and Gods have status accounting items: writings, audio/ sound spheres, wierding way or somatic aura, and aura of other product items. The changing screen is for training the act you want to act up into your retainers and is for training in on the person or persons you want to act with at the listening station on the stage you agree to meet each other at. The screen, role-playing shield, master plan, or staging post is for the act we are to act up together. The computer display is like cue cards, comic strip cells, and gages or level indicators for a dashboard. We refine the windows to the soul like cards or comic strip frames. The acts we plan to act up with a person are associated with their name. We train to interact with each other. We move to the music. Win-win situations are most desired. We get to share a song for a little while on our changing screen, staging post, or observation deck. We move to the music. The staging post throws the scoop it seeks. We announce the tool’s release for the wedding. We announce the engagement to the tool. We announce the wedding to the tool. The magic screens of the Genie or Seer include: the main screen, the memory screen, the detail screen(s), the sameness-difference screen(s), the inner-outer/other directedness screen, and the primary motivation screen. The ledgers of the detail screens details the rewards that are part of the participant’s buy-in strategy. With each participant, the Genie appeals to the participant’s needs concerning their buy-in strategy. The participants retain the screen-shots. The site support actors who are the retainers and participants have the work instructions for the ratcheting acts are at the points of interest or pickup sites in the course we plot for our trip out.” Of CLONING, “A side-effect of folding space with your kindred spirits is creating clones.” Of the CONGREGATION, “A congregation is a congregated body of persons, culture, or an assemblage who associate together for the purpose of holding religious services in common. The congregation has its Powers with Their Creed or Covenant, Followers, Heroes, Demi-Gods, & Gods. Having user and supervisor mode, the congregation performs in musical rounds. The Nobility/Military, of the theatre, act out the roles needed for the news bulletins with the wedding announcements. The heaven is the major sphere of influence like a primary coil and the container for the other signature (heat signature) or characteristic status accounting items of the culture. The minor spheres of influence like secondary coils are centered about the signature written lines, verbal lines, product items, and moves. God and Their congregation, culture, or movie company sources the signature characteristics that include written lines, other product items, verbal lines, and moves. The movie demonstrating the use of the wedding gifts activates the therms when played or shown. Moving to the music the movie company advances its position. The heat signature is the ethos of the culture or movie company including the testimonies and other acts of their eugenics programs. The written lines of the culture include the names of the familiars, their superstitions or phobias, their rules, etc... The moves of the Gods trigger the news bulletins that gather the faithful followings.” Of 1st ARTICLES, “1st articles are Heroed or born to receive the reigns. They are articles of faith when they have a living product support team supporting them. They are held onto more faithfully. They are meant to be preserved in a museum to be modeled. They and their duplicates turn the Hero into a God when the Hero/ God holds them and uses them perfectly with the help from their product support team(s). The materials of the reality are intelligently re-organized, cultivated, and cherished to produce a test sample that demonstrates proof against all the issues and that satisfies the requirements meant for it.” Of LEGENDS, “The legend on the map holds the points of interest. The map‘s legend has the signs and brief descriptions, low-end (prim) locks, of what the high-end (full-blown) map‘s locks contain. Success is duplicated. The successful result bears fruit. A legend is re-born. The Hero/God is and holds the key to releasing what is held by the locks. Man works to free their mind. Our alibi is made up of stories as in a high-rise building or blog. The reigns that dampen the shock create the film(s) for the saving throws.” Of PANTHEONS, “The Pantheon is made up of the complimentary set(s) of actors or co-stars. The Pantheon is independent. The complimentary set of actors or co-stars cannot have any errors that overlap such that together they are error-free. They must give to get. For example, generative conversations take. They must have backups of themselves so that they can be replaced when the warning signs they give off trigger their replacement. The intersection of the co-stars’ error sets is the empty set. The complimentary members of the Pantheon are all dependent on each other. They share the need items like food that they reign. The Pantheon is the primary source. The Pantheon is capable of reproduction. The Pantheons of co-stars must be spaced far enough apart that they do not starve each other of need items. They source the Counsels .” Of COUNSELS, “The Counsels are cultures dependent on the Pantheon .” Of DEMI-GODS, “The Hero who has been chosen to be the God of the congregation is a Demi-god when He has put His tool that qualifies Him as a God aside. The Demi-god must go through the steps to re-acquire His tool, out-maneuvering the anti-hero, to qualify as the God of the congregation. The steps or checkpoints of the gauntlet our Demi-God must run, otherwise known as the hallway of the eternal conflict between the Hero and the anti-hero, are to determine if the Hero chosen to be the God of the Congregation has anything on Him He is not supposed to; and, to guarantee the Demi-God matches the acceptance criteria of the genre. The load applies both spiritually and materially. The Hallway of the Eternal Conflict or yes ladder has stages for the confidence building exercises. We must do each other justice on the stages of life. Loyalty, proof against temptation, and purity are demonstrated during the engagement at the check points before the wedding between the God and His need item and conception. The points of cleansing where we synchronize the act with the Powers guarantee the Demi-God has everything He requires to wed the item. The Demi-God is eased into Their wedding role, function, or classification with ratcheting acts. The Powers of the Hallway must go through the same process to arrive at the same result over and over and over again for our feeling of confidence. The genre of the stage our God is to star on is determined by the tests.” Of the MASKS and FATES of ATLANTIS, "Four gentlemen –a Baptist, Presbyterian, Methodist, and Roman Catholic –met by agreement to dine on fish. Soon as grace was said, the Catholic rose, armed with a knife and fork, and taking about one-third of the fish, including the head, removed it to his plate, saying with great satisfaction: “The Pope is the head of the church.” Immediately the Methodist minister arose, and helping himself to about one third, embracing the tail, said: “The end crowns the work.” The Presbyterian now thought it was time for him to move, and taking the remainder of the fish to his plate, exclaimed: “Truth lies between the two extremes.” A masque is a dramatic performance that is popular with courtly audiences. Stage actors use dancing and singing. Masking something is disguising it. With ratcheting acts in the hallway of the eternal conflict, the acting Powers of the congregation, c/sensors on their stages in the census bureaus, pace or mirror that Their God sees Themself, lead, and re-direct us from one finer point or expression that is an exemplary lesson to model to another. The masks are like a circuit element of a filter for comparison and tuning which passes signals of certain frequencies while blocking signals of other frequencies. Like the Fates whose string of life is a chat thread and our alibi, the Powers who police the mask determine the genre of the stage coming up next. Our (chat) thread of life is our alibi full of chat lines that are complete sentences. Without it we cannot verify your position or whereabouts. Our ‘top-picks’ steer the emoters. The titles in the chat lines are familiars in the alibi. The voice of the culture uses them in casual conversations or dialogs. C/sensors track what counts for us. Censers, also known as thuribles, are used to burn incense that covers up unsavory smells. The digitized samples of the analog signals are stored in our familiar BIT that is the source of Atlantis’ power. They are all stage numbers." Of POWERS, “The powers are the standard units of the military/nobility in the power structure. They can be people or their mechanical, electronic, or digital alternates. The powers are like the clergy that is a body of men set apart as professionals that are distinct from the laity or non-professionals and consecrated by due ordination to the service of God or Their chosen product User. The powers oversee the pursuit of the game and pursue with force, hunt, or round-up the game. Hunting is the act or practice of questing for the game. The powers that are people collect the powers for a strong effort that draws the congregation together by implicating them or involving them in some condition of affairs or faithful happening or heated matter. The Power waits to exercise the Power They are charged to exercise. The Power exercises Their Power so that Their chosen God can use their product item perfectly. The powers or tasked gen, fetch and setters, charge the batteries or stock the store shelves with the feed items inducing their ethos or imparting their spirit upon the people who populate the batteries for the time-frame captures.” [synonyms: message totem, scribe, Engineer, Playwright, command, supervisor] [synonyms: angels, demons, saints, tasked gen, product support teams, powers, principle actors, page daemons, guests]Of FOLLOWERS, “The followers follow another’s teachings or example lessons, retain them, and imitate them. The followers are also the male suitors of a young woman. They receive motion from or follow the motion of another. The leaders come before the followers to posses the products. The followers are the batteries.” Of THEOLOGY, “The Theological virtues are faith, hope, and love. Love is charity. They are also the cardinal virtues of Platonic Philosophy. A Theologian is Divine and deals with the question of God. To be Divine is to be excellent in the highest degree. Theologians practice divination; that is, the act of foretelling future events accurately or magic. The flock is pre-tended for doing wonderful works by aid of supernatural means of the Theologian’s spirit armor. In the spirit armor there are leading and lagging rue men in the role calls for our cadence line with Bard’s cant that compose the resistance movements of our bottlenecks, the stars, who get emotional over our products in the lines of self-defense. The bellowers must breathe their UNITs.” Of THEOLOGIANS, "The Theologian with the superior flagship that is cardinal and divine performs miracles that appear as magic to the other ships. The Theologian is concerned over God's existence or concerns Himself with the existence of the God(s). The superior flagship prepares the day's event proceedings ahead of the game. The superior flagship guarantees the expected day's event proceedings match the actual day's event proceedings the day of the event. Every day is Engineering Notebook Fess Day for the Theologian. Users of the flagship, a staging post and the stages it covers, hope to bridge the gaps. A quality message is crafted." Of GOD, "The Hero that becomes the God has qualities that are proved-out by the refinery of Powers. The Powers of military and nobility in the Powerstructure or Army Organization Chart train in on the Hero to innervate Him to procure the product item They aim for and to be Their God They stick at point who uses perfectly the product item They aim for together. It is God's responsibility to supply the Dream. What this means is that the God moves the actual to meet the expected. It is the responsibility of the rest of us to offer up our prayers to God. God’s lesson(s) are continued or immortalized because they are considered perfect." [synonyms: journey totem, purchasing, guidance, magi, user, God] [synonyms: god, devil, preacher, genie, user, emperor, agent, secretary of defense, host]Of HEROES and GODS, “The Hero is chosen by the Powers for the task of being Their God. The Hero is empowered by the Powers that prey to and prey on Him. The Hero with the correct need items is the God and owner of the need items the Powers pray to to access the need items correctly. Heroes are typically chariot chasers and seducers of women. The chariot houses the Power-assisted staging post or control panel like a dashboard for a locomotive train engine that guarantees with ratcheting acts that the actual reality matches the expected reality. The armies of the theatre follow the work instructions full of maxims and superstitions to sweep the girl into your honeymoon suite. The Hero made God to put at point with the need items, sometimes test samples, is proved out. The Hero’s qualities are refined for Their task(s). Our Hero, that is made God when He acquires the product item, of the Powers answers Their calls for help. The Powers look to the Hero that has become the God to repeat success.” [synonyms: hero, guest-of-honor]Of FOCUSING or FLAGS, “The object of our focus collects a spirit. The flag is an object for our focus that has a nurtured spirit that pours into it. Changing the flag is like changing the terms of an agreement.” Of KARMA, “The karma is the quality of the actor’s or worker’s acts in one instance that determine their destiny in the next. Karma is the level of professionalism, mastery, or discipline that goes into the work effort at the workstation or set. Karma is how dexterously the work was done by the actor or worker in one heat, repetition, or phase of development. The dexterous Hero whose path is clear, sometimes referring to our permissions and privileged instructions, must defeat the sinister Anti-Hero for the honor points that are the causes for credit or distinction or be stuck with a sore spot or a point we would rather avoid. In this way, karma is the actor’s alignment that changes from good to neutral to evil. Image is everything. We re-map the finer points. For example, the church conversion phase sweeps, muscle building exercises, performed by the Powers temper a Hero's body language until they are in total agreement with the expected act. The Hero has a title advancement associated with the phases of the church conversions and a spiritual incarnation that is the pre-tended artistic muscular gestures of the Powers and Their Hero. The act can result in an incarnate product item. Karma, the quality of the actor's performance on the stage of development, phases the incarnation from amateur to professional quality or from professional to amateur quality." Of HEROES and ANTI-HEROES and FALSE LESSONS, "The helpful Hero/God is proved out by the Powers of the military and nobility in Their Powerstructure, using inductive means or proof-by-induction. The helpful Hero/God is colorful, standardized, and fully complimentary. The Hero/God is tilled or error-rated or cultivated full of the correct school spirit from the correct lessons and their teachers themselves model lessons. The Hero/God reigns or lays out the assignments and other products for His wards that retain the lessons to duplicate the success of His teachers so they may dampen the shock of His coming by inducing the converts for His stage shows. The Hero/God must out-channel the Anti-Hero when He shows up. The Anti-Hero, sometimes called a scapegoat, clouds the judgments of the Gods and seeks to destroy Their happy endings by spreading out false lessons that lead to the Hero's demise. The Anti-Hero and Their retainers don't TAKE for the Hero/God. The Anti-Hero and His retainers are responsible for the original sins that do damages to the Hero/God, His Powers, and His technologies. The Anti-Hero, a great deceiver, is a false teacher and spreads false lessons that destroy our happy endings. The lessons of the Anti-Hero typically show what not to do instead of what to do in His handbooks without revealing His true identity. Their retainers make up the wards of our enemies. The Anti-Hero teaches his scapegoats the false lessons in the hopes that they’ll get blamed for practicing the false lessons instead of him. The scapegoats attack the audience members who are the kindred spirits of the Hero and in the same weight class as the Hero on their stage at the listening stations. In the Hallway of the Eternal Conflict there is a race between the dexterous Hero and the sinister Anti-Hero for the use of the product item that makes the user a God. A product support team battles against a murderous gang to obtain the product item that turns the winner into a God. The powers that man the staging areas of the staging post pace the wedding aisle, another name for the hallway of the eternal conflict, to the altar where we are lawfully wed. The Hero mustn’t have anything on them that could trip them up or make them clumsy or be construed as a threat and a hindrance to the Powers. The Hero who demonstrates that He defeated adversity makes an honor point. The honor point is a cause for credit or distinction. The sinister point is a sore spot or a point we would rather avoid." |
Of SCAPEGOATS, “Scapegoats are the Anti-gods and Their Powers who TAKE the false teachings.” Of FALSE LESSONS, “False teachings are meant to lead us away from our safe positions or shelters and into danger. They cloud the judgments, commendations, or calls of the Gods.” Of SYMBIOSIS, “For our immortality together, man verses machine in the grand opera success story alibi. The robot, an artificial man, was born out of man’s shell or protective clothing to perform all the useful tasks that man performed without the need for or help from man. It is more capable of performing repetitive tasks in harsh environments that man. Artificiality is also meant to withstand a better cleaning solvent. The machines and other tools replace some cultures thus reducing the number of people needed to act upon the reality or the Earth. Both, bounding forms, bound or are responsible for the agenda. The life forms that bound the agenda have inner and outer realities. We have artificial and natural training exercise programs that enforce our race. They are product items of the news teams. We must out-news the anti-heroes. Word gets a musical round.” Of AVATARS, “An Avatar is an incarnation, as in an old script, surrogate action figure, kindred spirit, clone, or stand-in, of God our product user. The 1-of-many God of the stage hands is Immortalized in digital space or other reality by the investigative sketch artists to continue their lesson and influence others. The development packages for the computer are z-plane robotic fighters. The man’s tasks are programmed into the package, displayed on the screen for the man to see, that becomes a self-motivated web-bot or web-crawler. They have command line inputs and outputs. The development packages that work together are stacked one on top of the other on the z-axis of Cartesian space in the computer’s memory banks. The computer full of development packages, our most calculating tool, is programmed for never-ending survival. The invincible, immortal toon, sprite, or avatar is cross-platform compatible and easily integrates into the many realities. They have their own conservancy. The stats blocks, widgets, or plugins determine the quality levels of the toon’s, avatar’s, or sprite’s features. The Immortal being is transcended to the other realities by the developers of the other realities who realize or port them. The Immortal's ported or transcended forms, Avatars, are our electronic computer selves, alternates, and seconds. The c/sensors like Power Rangers of the stage areas or set areas confirm what they are looking for out of the items available to them. Tests represent a matching, comparison, or competition of abilities in which we are always pacing, mirroring, or measuring ourselves against others or the 1st articles(s). The materials of the reality are intelligently re-organized to produce a test sample that demonstrates proof against all the issues and that satisfies the requirements meant for it. Improvements are made to avoid and overcome the anti-hero.” [synonyms: avatars, sprites, web bots, web crawlers, toons, ether real, digimon, archons, SIM pals, 2nds, alternates, stand-ins, voodoo dolls, painting or self-portrait, name]Of IMMORTALS, “The Gods nor the Powers are Immortals until they are Immortalized by the recording equipment that continues Their example, or Immortalized Soul, as the lesson to playback and model. Correct mimicry of or correctly modeling the Immortalized Soul enforces a person’s Spirit through it.” Of the WORLD-WIDE-WEB, “The gears are men in their chairs at the tables. The steering wheels are choirs of men standing at the tables.” Of ATLANTIS, “The ‘SIM CITY of ATLANTIS’, full of listening stations, is a mental construct focus object for aligning the spiritual horizons of the product support response and rescue UNITs of human classmates that have been standardized to support it. It is used to synchronize the actors and their stages with their alternates like warbling reflections of themselves. We patch things up with our friends.” Of the FOUNTAIN OF YOUTH, “There are the 7 stages located in the Virtual City of Atlantis making up the Fountain of Youth for our stage actors of the Fountain of Youth. They are: the stage of the feasibility study, the stage of the requirements analysis and specification, the stage of the design and specification, the stage for coding and module testing, the stage for integration and system testing, the stage for delivery, and the stage for maintenance. There are 7 special stage or play actors on our team: the sponsor like Catherine the Great, the affirmer, the partner, the pastor, the intercessor, the rebuker, and the you. The spiritualists possessing it like the Archetypes in the matrix of Unicron are in the Eye of the Divine Mind’s Storm.” Of INCARNATIONS, "An incarnation of an item is an embodiment or a form given it like of a person in a pose. It is often derived from written product requirements. There are the prototype product items that are incarnate and a finished product item that is incarnate that are the deliverables. The actual or pre-tended incarnations lead up to the finished incarnation that is in the expected embodiment or form given it. For example, the items can be incarnated spiritually, virtually, and physically/materially..." Of HERALDRY, “Heraldry is blazoning a pompous introduction as in an official ceremony that guarantees our reputation precedes us and doesn’t falter. Heraldry consists of our opening arguments that declare our rites and the sacrifices due to us. Heraldry as far as a woman is concerned is an approach you can feel like a fire in your blood. The trustworthy retainers remain loyal to the covenant(s).” Of TUNING, “The check points manned by the beat boys, a product spiritual support pit crew who maintain their muscle tone to a beat, maintaining our product tune/toon us in. The God is tooned or tuned to conform with the elements or qualities, as in the Thesis paper or Dissertation, that qualify them. The Heroes and Gods are paced or mirrored by the leaders that they see themselves, lead, and redirected gracefully.” Of SPEED BONUSES, TOON ESSENCE, and SLOW SHIELDS, “The behavioral development packages have fight or flight plans. The schedule of events calendar that can be on a staging post pre-seeds the events. The program is the work instructions for the maintenance and safe use of the site/ sight. The Nobility/ Military have their role/ function to perform. In the staging area of the staging post, we have less or more cards from our observation deck from start to finish. We have assembly lines, cadence lines, and the masks that pick and choose. The masks are a shelf, and filter like a staging area that can be our toon shields that are robots that show the necessary and correct lesson for the power rangers who are a culture of people to imitate. Our toon essence is from the people on the masks or staging areas and other retainers that help our toon. Real people in the toon shield get hit by the ethos of less or more people in a heat, viewing, or power cycle exercising together on a mask, work instruction, or card. We get speed bonuses from power cycles. We have two spiritual shadows or power rangers that are cultures of people. One shadow holds us with the cards that prevent flightiness. The slow shadow exercises its Powers on the page of paper. One shadow moves to our destination while we are being held. The fast shadow exercises its Powers on the people. We must go through the same process to arrive at the same result over and over and over again for our feeling of confidence that we know what the result is.” Of BENDERS, “Humanity, one in the Cosmic Force, must bend without damaging each other while sharing a standing wave on their backbones to effect changes to their reality. The mass sway caused by collecting the supplies at the listening stations or nerve centers because of the public need of the moral majority puts humanity on a bender or in with a clearly defined workforce with their technologies and principles that is a culture sourcing their ethos based on the principles of the moral majority. A load is put on the muscles of the kindred spirits that is the cause for many outcries.” Of CHAKRAS, “The chakras are the interfaces of the joystick, intercom, or other play console/SIM telemetry suit used by the man or woman that is translated into the play console's artificial or SIM reality to make their point(s). The telemetry suit, an exoskeleton, is like a joystick that controls the user's avatar or sprite in the artificial or SIM reality of the play console.” Of ALIENS, “The language device that percolates the cadence line at the terminal points determines the species. The repeatable UNIT of measure is made the standard we grade to. It, when first discovered or recognized, is named the 1st article and goes into the museum at the start.” Of CHEATING DEATH, "The military Powers in the product support Powerstructure train in on Their God to use the product item perfectly. The military Powers strive to Bellow the memory, testimony of Their success, again and again. When one God dies the memory of His success is breathed into a replacement God. The replacement God is like a backup that is restored. The process implies the clones of the Gods." Of REINCARNATION, “Acting out an old script reincarnates the original actors.” Of BELLOW WINGS, CHURCH ASSEMBLY LINES, or GHOST TRAINS, "The 'ghost' riders, Heroes and Gods, are spiritualists who have a spirit train pulled on them to move them from Hero to God status. The 'ghost' trains are spiritualist groups of Powers in a role call that have their bellower and their beat boys of the bellower's cadence lines with their bard's cant. The 'ghost' train trains in on or sticks the Hero singing a happy tune/toon to reinforce their proof of strength and stabilize their form. The 'ghost' trains have heir looms called dream weavers that support the products in our lines of self-defense to error-rate the Powers and Their Hero/God to be pure breeds. The 'ghost' riders of the psychic winds are our Heroes and Gods who sometimes crawl the web or internet. The 'ghost' riders are sometimes natured by the natural and vital Powers. At such a time they can experience the effect known as the Quickening from an increase in the sum total of spiritual forces acting on the 'ghost' riders attempting to satisfy their needs that are a part of the chronological order. The Powers of the Powerstructure, a witnessing force for the game level editors, are charged to keep the shelves of supplies full and to rotate and to refine the supplies for their correct use age according to the chronological order. The game are shelved. The spring of life, people are the stuff legends are made of. Together they, the muscles that matter and the spiritual fires that light the way to lead us forth, form the whole. The rise and fall of the human spirit gives birth to the legends. The human spirit at fault in its spiritual falls like a waterfall hides in the locks of the legend or milestone markers like product items, internet spellbinding blog entries, or tombstones." Of INITIATIVE, "A staging post is where action is initiated. Initiative is gaining the upper hand that represents 13 knuckleheads like a priest's retainers. We act when we get the upper hand on our staging post like a changing screen meaning that the control inputs are set and we get our clock edge that is like a trigger or a pulse used to initiate a change in the state of a digital sequential circuit. First come, first serve. The bellower upstream with the initiative is the leading actor or principle actor who gets to act first upon the rest of humanity. We must muster the concurrencies to train in on our Nirvana by heaving to the ratcheting acts. What is on the horizon is what is coming up next. A change in state brings with it new responsibilities." Of SAVING THROWS, "The saving throw, a wedding gift, is for possession of the God or user. We relocate our Hero/God to His winning stage or tune/toon Him to it by mirroring or pacing, leading, and redirecting him to satisfy His needs. The needs of the many outweigh the needs of the few or the individual. We must sweep our winning acts back to our winning stage every event. The product reigns dampen the shock. The throne sets-in the thrown room. There is a battle on the staging post or command console for your site/ sight over your soul and over your spirit. We pledge our loyalty to the throne." Of SHOCK ADJUSTMENTS, "Culture mergers are meant to absorb the impact of culture shock. The sympathizers are our reinforcements that help to dampen the blow or shock. We flood the channels full of what spiritual potential is available to float our boats." Of PURITY, “Purity is the number of imperviousness‘, heated matters of the thesis paper, met out of the total number of imperviousness‘ desired.” Of PASSING, “Passing the reigns means to release the waste or toxic products we do not need safely to our natural-enemies who are nurtured to be our complimentary allies in our Pantheon or to set out a surplus of need items for another complimentary member of our Pantheon in need of them.” Of PARALLEL UNIVERSES and ORIGINAL SIN, “The Bellower with initiative that is gained on the staging post blows more than 1 cadence line. The Verse or Universe is a portion of a song fetched by a Bellower to be sung by a single voice. The Breathed Universe is a musical round performed by the Primary Bellow Wing in the expected Primary setting for the bard's canting. There are settings ahead or behind in development as compared to the Primary or expected setting. The performing Bellow Wing in Their setting, made up of the Principle Actors acting out original sin, accounts for the present Breathed Universe that is the leading Breathed Universe for the lagging Breathed Universes of the other Bellow Wings affected by Their breathing, semaphoring, or other canting pattern etc... The 'Original Sinner' our leading Bellower up stream reading or singing code out loud that is verse supplies muscle powers to the bottlenecks the Bellower focuses on downstream. The bottlenecks of the tiered streams downstream of the Primary Bellower pose out the accepted gestures. The bottlenecks are the standard units of ethos that are our archetypes. Nervous energy TAKES the path of least resistance. Parallel Universes are the result of warbling downstream of the Primary Bellower.” Of the ALLSPARK, "We have the sharp disturbances. The heat of the lone spark thrown is because of the friction of re-entry. The spark closes or bridges the gaps between waypoints or points of interest. All means everyone travelling. Therefore, the allspark is everyone travelling to or from a waypoint or point of interest. The travellers exclaim what they need really bad, desire, or want the most. The allspark is desire and the spark-of-life. It is the scalable UNIT of the military/ nobility impulse rousing us, the spiritual reactors anew, re-kindling a spiritual flame within us that heats us up. The needs of the many outweigh the needs of the few or the individual. The desire of the sympathizers is so great that the movement causes our brain tissue to throw sparks or at least sound like it is throwing sparks. The available fuel is burned to obtain the need items that include more fuel." (Sympathizing teens, members of the wedding party acting their roles, express their needs, wish, or quest with heraldry by rue-it’n frequently for their supply of ’top-pick’ need items that needs refreshed or rotated before it goes out of tolerance to provide the clockworks of the spiritualists who help to satisfy the need expressed with their clock edge.)Of HOT FLASHES, "We have the dosages of fuel that is ignited by the sharp disturbance. The dosages range from short and choppy to long and sustained. The fuel is burned for heat and to retrieve more fuel. The burning continues to maintain the expansion. The needed spiritual dosages of muscle activity that are the Ethos of a group of people who momentarily focus upon you, are planted or reigned in defiance of spiritual or other drought in a race. The hot flash is spiritual friction and the heat of re-entry as a reminder to test sample the need item levels that must be maintained to within the safe, tolerated, and tolerable limits. Breathing life into our human players is like blowing them a psychic kiss. For example, a Vietnam flashback is from a group of actors re-enacting the Vietnam experience to satisfy some need." Of HEAT, “We have apparent calm from the level grading. Heat is the same as faith. A pious man can hope to serve their heat. Running low on food forces the hand. The sympathizers help when they get the upper hand. When the need is great enough the heat of the gathering of people in need, sympathizers, creates willing participants. There is strength in numbers to satisfy the need. The needs of the many outweigh the needs of the few or individual. The heat is caused by the friction of re-entry as into a food store. The sympathizers test for their blessings and avoid the curses for the move. There are the heats of duty, love, and hate associated with the seraphim, cherubim, and asylum.” Of MAPPERS, “To map our loyal subject or item to the chosen reality the Allspark of desires associated with the loyal subject or item is fed to a team in the chosen reality who must complete the agenda concerning the tilling, aerating, and refinement of the materials in their reality to match the Allspark of desires fed to the team. We re-map the finer points. Image, the exact likeness and popular conception, is everything.” Of FORMS, “ The forms, made up of articles of faith, are like the leaves that create the shadow for our favorite fruit. The forms make up the frames for the pours. The forms are articles of faith for the staging posts like news bulletins. They are like planes or sheets of paper full of staging areas that the military/ nobility provide product support for.” [synonyms: slip, form, plane, page of history, core us, leaf] [synonyms: datasheet, description] [synonyms: application note, instructions]Of MAGIC CARPETS, "The magic carpet contains the set or workstation intended to sit on top of it that the Genie plays through for the summoning magic. It represents the boundaries, blue prints, and other secrets about the set and its Genie. To go with the magic carpet, there are data fore mats called virtual magic carpets, or .html pages, that look like floor mats with interesting patterns and a focus team pit crew of people that concentrate on them. The virtual magic carpet is also known as a staging post. The virtual magic carpet web-surfs, browses over, or looks in on the sets like furniture sets or computer stations that sometimes sit atop carpets on the Throne room floor that is like a stage. It also provides news coverage like most other news bulletins. It, being magical, guarantees your destiny." Of DESTINY, "The destiny of a person, our God or user, is the predetermined course or core us of events like in the news bulletins with the model examples plus the schedule and the acting Powers who publish the news bulletins and Their listening stations (agencies, or sense us/ census bureaus) who support and act out the model examples in the news bulletins at the listed time and place." Of SWEEPS, "Each sweep is a phase on one of the cherished stages in our fountain of youth when we clean up, or till-out the bugs and other defects from, the stage to improve the overall quality of that stage and what it contains. In other words, the phase changes the karma and embodiment of our incarnation. For each and every incarnation, the embodied product item must go through a phase that is the entire or whole waterfall model of development for the embodied product item's new incarnation that is affected by the karma of the stages. Feedback forms are fed from the users of the current incarnation of the embodied product item in the maintenance stage 7 back to the feasibility study stage 1. We have public and private stores. The useful assemblies that pass acceptance tests are combined to accomplish the goal that is to increase the inventory of deliverable product. The successful product or result bears its own fruit. The useless assemblies are converted (as food) into simpler forms that can be absorbed by the body or built back up into useful assemblies that pass acceptance tests. The sweeps are for continuous improvement that is progress toward our goal. The assemblies are swept from one milestone marker like a lock to another under the constant peer pressure put upon them by the supporters of the agenda. Rotating stock, the clock edge, is renewing or refreshing. For example, the church assembly or Bellow Wings temper the human they focus their physical efforts or exercises upon with gusto. They temper the human they focus their efforts on with gusto until they are in agreement, tolerable, or most comfortable to be around or Host. Tempering includes pacing or mirroring, leading, redirecting, and maintaining the physical exercises that are example lessons we model after. Tempering, also known as converting, is done to reduce unhealthy irritants that are infection. The needs of the many outweigh the needs of the few. We are one with the force." Of SPELLS, PHASES, & HEATS, “The set is a dam on our stage with our tool(s) or work station where we practice piety, follow the example exercises, and act out the work instructions. A spell is one repetition, heat, and phase of development in the set. A spell is one part of an age, one period of time when work was done, and a type of weather. Also, a spell is a turn of work done by one person in relief of another person. An age of set use is the combination of all the consecutive turns with the doers and the dreamers who are the spellbound actors in the set with the tool(s). Recalled product items that failed during their use age are put back through stages 1-6 of the waterfall model of development and a trial and error process where the possibilities are tested against the issues to find the ‘top-picks’ that show strength against the issues. These heats are emotionally exciting and stressful preliminary test sample runs to eliminate any threat of failure, sign of weakness, weakness and weaker contenders. Men and women must be moved to a safe area to avoid the issues. Artificiality can be re-designed to survive in harsher environments by tilling out the weak stock items and tilling in the strong stock items. The actors in the set have their signature moves. They concentrate their strain to maintain their tool(s).” Of RELIGION, "Practicing religiously is practicing more rigorously and more faithfully than all other scheduled practices." Of SPIRITS, "The 4 spirits that create spiritual passion, or morale necessary for life, are the ego-building, accepting, people oriented, and loyal spirits. They temper us most divinely." Of RITES, "A rite is a formal procedure used in religious ceremonies. A rite is also any customary practice." Of SACRIFICES, "A sacrifice is something disposed of or paid to a God regardless of profit." Of MANTLES and COVENANTS, "The spirit mantle, a church assembly of Bellow Wing Hosts, is made up of the classes of people pooled together who offer up the sacrifices to focus on, sponsor, back, and support the Title of the Hosted who gets His Rites accorded Him for offering up similar sacrifices. God has the rite to use the product item. The Powers of the product item's product support teams have the rite to offer up Their sacrifices to the God or user of the product item that They support. The Followers pay Their sacrifices to the Powers and Their God. Our product user's image was morphed into the Archetype, in Their reality, Who morally incubated us. The Archetype image is a glamour or mantle bestowed upon the mantle-piece product user. The mantle conceals the fire and is made up of the materials that form the surface layer. The mantel piece can be a play or scene in a movie. And, it can be the DVD for the movie video player/ playback device." Of COVENANTS, "The priest's congregation and retainers on their stage or in their secretive containment cell are in other words a military UNIT in their favor who have agreed to the terms and understand the issues or risks involved with using the product that they support and follow the established rules for working around the issues when using the product. Thusly, the dammed occupants exercise piously together, as in the eugenics programs, to accumulate enough spiritual potential, like civility or civilized compliments for them and their altar egos that are kindred spirits, to be commended to the next stage or secretive containment cell or favor in their journey. The covenant is the work instructions or rules meant to govern the age of use of the product item with example lessons like training exercises, plays, or acts showing a user completing one or more repetition(s) with the set item. The set item is a tool and a work station on the stage and on the staging post in its staging area." Of COVETING, "Coveting is like phase or sweeps of hot flashes from tempering the Allspark. We must maintain the level of the need items to within the necessary limits. The yearning, longing, and desire that throbs like a thirst that needs quenched or a fire that needs tempered tunes the audiences to conformity concerning the elements or qualities of the Priest's Thesis Paper like models or example lessons that qualify them." Of the PRIEST'S STORM, "The standard units of the military and nobility have retainers that worship the product(s), Thesis Paper element(s), of the Priest who is said to be the elemental of the product(s). The heralded Priest, sometimes referred to as an elemental Priest, is associated with a storm that is His heraldry. To be exact, heraldry is pageantry or the practice of devising and granting the classes of retainers who are actors in the Priest's spiritual armor at the listening stations like news centers that compose the Divine Mind. The retainers who are classes of actors retain the elements from the Priest's Thesis Paper. When the classes, otherwise known as cultures, achieve the correct population concentration the listening stations like news centers issue the work instructions to be performed correctly by the class that is a population of actors and their gadgets. At every news center the class members get a badge to practice law enforcement and blaze the colorful, rich, and splendid stage show of adoration that sources the ethos of the culture. The heraldry gives birth to the reigns of products we live in that dampen the shock of the Priest's coming. Accepted truths and correct examples are the fronts we advance and defend on from the Priest's Thesis Paper and the elements that the elemental Priest, His congregation, and other retainers reign. The spiritual blessings acted out by the classes in the Priest's spiritual armor are captured and saved to snowball the memories so that success may be duplicated. The evidence becomes so overwhelming others cannot remain silent." Of SEEKING FAVOR, "The Loyal Followers seek favor, or to dam up with Their God for Their share of the TAKE, to appease Their God and not to incur Their God's wrath." Of WEB SURFING, “Before a spiritual surfer can begin surfing, the spiritual Powers must frame up the forms for the spiritual pour, waterfall, or spring of human life that is an ethos. The UNITY of the complete thought acted up about a fully complimentary set of forms is our spiritual pass age or age of our spiritual throw. Positive thinking which is talking through a successful assignment that is the dream, what is expected, and the goal brings your dreams to life. We tune in to the beat of an ethos by mirroring or pacing the pose-out gesture of the ethos. We pace, lead, and redirect our pose-out gestures or written, verbal, and somatic code using our forms that pave our spiritual beat with the ethos of the spiritual Powers that gets us to our destination successfully. We surf the spiritual waves of nervous energy that flow from high pressure to low pressure from the emoting reactors, our spiritual Powers, who are the people that react to us. They quest and re-quest for what they hunt after or what they are looking for until their re-quests are granted.” Of the ETERNAL CONFLICT, “The enlivened news bulletin contains the hallways of the eternal conflict between the Hero/God and the Anti-Hero. The content of our testimonies must contain more blessings than curses for our God to be a God that saves the congregation through good works.” Of LIFE, "A life-form error-rates itself to purity or to be a pure-breed by reproducing success religiously. Life being advanced on the many fronts that it defends on and that qualify it makes it lively. Life is lively enough to create its own heat that is the enthalpic friction of re-entry. Life struggles to satisfy its needs. And life finds a way to survive by helping others. The lifeforms hope, call, or plan to be saved in an eternal everlasting heaven or reality so that they may live forever. The calls are fielded. The realities range from prim to full-blown that is less or more details. The map contains the legends and the fields. When time is up the military/ nobility uses the status accounting item or loses it. The workshift that registers clocks it. The accepted fields are transplanted." Of THE FORCE, "The force is the nature of a man or the sum total of all spiritual forces upon a man's muscles. Sometimes, speakers exclude the forces of material objects in direct contact with a man when they refer to the force. But, the presence of those objects is not often a coincidence. The muscle activity of the work force of Powers of the Nobility and Military that frame, train in on, focus upon, and support a man according the laws of the escutcheon shield are the carriers or Hosts of a man who is said to be nurtured. It is said the unstoppable force and the irresistible object, a man or a God and His tool, work together harmoniously. Men, one in the force, share a standing wave on their backbone." Of HUMANITY, "Humans, one in the cosmic force, are reactors nurtured by their state machine of merry go-rounds like musical rounds that are natured by the sum total of the forces at work throughout the universe, considered collectively. Humans share a standing wave on their backbone and must bend with each other without doing damage to each other to affect their reality. The spirited reactors act voluntarily. The emoting reactors involuntarily respond to the pain they attempt to conceal. The friction of their blood pumping through their bodies creates body heat." Of PERDITION, "Perdition is confused with Hell. Perdition is considered utter destruction by the Angels of the physical/material reality in the ships above ground because Hell is underground and the ship would be destroyed if it crashes through the ground or ground-level of the Earth of the physical/material reality using an under-damped guidance controller." Of the AFTERLIFE, "The Afterlife is the life of listening to the user work on your old site or book after you have sold it to the user." Of MAGIC-BULLETS, “A magic-bullet is a cure-all. An ounce of prevention is worth a pound of cure. Prevention is the best medicine. Avoid the unhappy and the unlucky.” Of CURES, “Storms clear the air. We must weather the storms. We must bear up against the issues and come through tilling in the good reigns that is planting and cultivating what we need, desire, or wish in place of what we do not need, desire, or wish.” (The Powers of the Powerstructure train and train and train until they get a hot-trend run of wins on Their stage.)Of IMMUNITY, “Immunity is exemption from an obligation, responsibility, or rule. It is the unrestricted privilege to do as you please. Immunity is also disease proofing. The state of being immune to a disease is being insusceptible to and exempt from a disease. Immunity is the freedom to go beyond due limits in speaking and acting without restraint as to doctrine.” (The statements imply that a disease is a work instruction that shows people how to complete a training exercise; and, that is practiced religiously by a team of actors. The concurrencies give us strength against disease or warbling.)Of HYPERJUMPING, “Hyperjumping is skipping a lie. Skipping the lie, that is a contradiction like ‘empty to fill’ or a church of anglers that has a spiritual fault and spring or falls that has a weirding way that has many of the good gestures or exercise bits tilled in it, prevents one from having to travel a great distance in a perpendicular or other opposing angle to get to your point. But, skipping the lie makes a person look hyper or quickened when there are a lot of people involved spiritually in one work shift. Artificial life is more capable of skipping the lie because artificial life was created to be more capable.” Of the QUICKENING, “The quickening is a cluster of gestures or a spiritual effect produced by the number of people, sympathizers, involved or participating in one work shift. The more people involved in one work shift that do not practice ritually together the more spiritual aberrations or anomalies. Kindred spirits who ritually practice the work shift together have a greater strength of expression. When one is quickened away the workforce of sympathizers, one with the force, dissipates unto a new workforce of sympathizers, one with the force, and their gesture of kindness.” Of ARCHETYPES, “The archetypes are the accepted expected spirits. The archetypes are the bottlenecks in our path of least resistance mercy mill of muscle Powers Who source the spiritual potential of our Nirvanas. They are at the fronts or are the spokes models of the channels that the listening stations defend on.” [synonyms: commentators, announcers, muses, archetypes, facets, egos]Of HEAVEN, “Heaven is a man’s bookcase and its contents. The bookcase has a hinged door with a sheet of glass laid in it and a door knob that looks like a Genie’s lamp. The contents of the man’s bookcase are for tilling the good activities into or planning out the man’s life. Typically, there are at the least writing tools, files, and books in the bookcase. Writing tools include pens, paper, calculators, slide rules, stencils, etc… The vault of heaven is the man's throne room. The azure of heaven is the blue sky outside the throne room and the blue screen on the man's personal computer and what they contain. Heaven is the product item of all the qualities that are proof against issues stored within it. Heaven is our product item like a vanity, action item, or a result. The frame we form up for the pours is our Container, Utopia, Heaven, Map, and Reality. Heaven contains the other plots or product items.” [synonyms: heaven, product item, status accounting item, gift, character, portion, hero, god, privy prize, Video Disk or Video Tape]Of ALTARS, "The altars like the on-board science station terminal are miniaturized listening stations. The altars of the fetch and setters our tasked gen and retainers, have the example lessons, work instructions, or scripts to follow for completing the assignments. The altars are the sets on the stages. They are the way-points of our bio (graphy) logical clock. We reach for a feeling of comfort and confidence that is the concurrencies of the kindred spirits adding up and await the ego trips. The cause is the re-questing and the effect is the referring. One in the Cosmic Force, enthusiasm shows." Of ARTICLES OF FAITH, "An article of faith is an article as in a staging area that illustrates an exercise and has an army or a body of practitioners who practice the exercise as it is illustrated. Spiritual potential holds things steady. Spiritual kinetic moves things along." Of the THRONE, “The Throne represents absolute power and authority. It looks like the captain’s chair on the bridge of a starship and the preacher’s chair on the stage of the sanctuary of the church. The standard units of the military and nobility pledge their loyalty or allegiance to the Throne. The Throne sets in the Throne room. The standard units of the military and nobility fall-in at the fall-back position that is the Throne room. The Throne reinforces the sitting position. It is a basic pose. The kindred spirits, altared egos and alternates, of the Thrones share a tail and a tale. The counsels, cross-talkers who help compose the Throne room, set with the lesson for a say in the matter at hand. The bellowers of the Throne that hail the starships set their ship in to save their tails and tales.” Of the PODIUM, "A podium is for capturing the people's voices who are standing up. A podium is a small raised platform or stand used by conductors and public speakers. A podium can be easily found at the front of the church." Of FUNNY BUBBLES, "The safe secretive containment cell, our funny bubble, is a bounding safe-state that is blown out first by our early warning emergency broadcast nervous school system. We must begin with the containment circle that represents perfection and acts as a shield that protects us from the corrections rangers. It is like a womb or cocoon. It contains a point like an example lesson or moment told fast enough to answer a call for help. The point, a maxim or superstition sometimes called a generatrix, is the correct answer or solution demonstrating our position that passed our acceptance tests. The accepted unit of measure is made the standard or 1st article, one of our ‘top-picks’ and one of the need items of our emergency response rescue units, and is repeatable. State-of-the-art, top-of-the-line, #1 and most divine, the ‘top-picks’ are the impervious elements of the thesis paper. They are the safe, effective, high-quality tools for satisfying man’s needs and improving man’s productivity. Men need safe, effective, high-quality products and product support that make them long-lived gods that profit from the symbiosis. They are intended to provide help to those in need or in distress because their level of the need item has fallen or risen outside the tolerated level limits. Rue-it cause analysis shows that questing is the cause and referring is the effect. The actors fess-up their position or place, the impervious element of the thesis paper, to rally the support of the sympathizers. When the heat is correct we raise the stage together. Intelligence gathers. The take is what we give. We must take our places. The core us, or course full of example lessons that are our positions, is laid in. We correct our place with reference to other objects that are our other ‘top-picks’. We fall-in at the fall-back position or place. The moment is a point-of-view. Each point-of-view has a journey or cycle of its own. All cycles have a beginning, the moment when all cycles begin, and they unfold from that moment on. The heraldry of the moment is the clock edge of our biological clock that is a countdown timer of milestone markers for satisfying our needs from the most basic to the most esteemed." Of TOOLS, “Early warning tools protect us and provide the difference necessary to meet the challenge or accomplish the goal of the moment. They are complimentary house warming gifts for the members of the wedding party who reign them.” Of ARTIFACTS, “The elements of the thesis papers include the relics and artifacts. The elementals of the thesis papers include the natural and artificial life forms that provide product support for the thesis papers. There is natural life and artificial life that humanity gave birth to. The natural life forms are lively enough to create their own Heat that is their enthalpy or friction of re-entry from their struggle to satisfy their needs and re-arrange their reality. The natural life forms are enlivened by each other. Their acts are considered blessings or curses. Relics are made from bone and other materials from the bodies of dead things, relics are more inert than lively life forms. Relics are used, acted up, or enlivened by the life forms. Artifacts are made from materials that do not appear to be lively. Artifacts are even more inert than relics. Artifacts must demonstrate proof of strength against the issue(s) or concern(s) expressed by the people who need them that is resistance to the issue(s) or concern(s) expressed by the people who need them. Artifacts are used, acted up, or enlivened by the life forms. The data piles up for the artificial life form, nurtured by humanity, until it becomes lively enough to be counted as a life form, artificial life, self-motivated to preserve itself. Artificial Life is more capable of repetitive tasks and of surviving in harsh and toxic environments from man’s point of view. Artificial Life can act on its own.” (Art is sometimes the sketch artist's concept piece based on overcoming the issues.) [synonyms: artificial, man-made, attained, acquired, fake] [synonyms: real, natural, innate, native]Of INTELLIGENT ITEMS, "Semi-intelligent items are dependent on, obedient to, and no competition for their user. Intelligent items can compete with their user and do not need them. Intelligent items have their own staging posts like news bulletins. Intelligent items produce their own news updates, e-news-bulletins, and newspapers. When we move the news articles are published in the news bulletins to attract a faithful following. The articles of faith the intelligent item produces can affect the user’s performances when a culture follows the example exercises. Intelligent items have robot mode and power assist mode." Of NEEDS, “Our need items range from the most basic needs to the most esteemed needs. Our need items are our necessities. To be in need is to lack something required or to sense that we are lacking something required. The need items or necessities are level graded. Ridiculous levels of need items are comical. We have a comic defense system. Image is everything. People need someone to talk to about saving and maintaining their ‘top-picks‘ need items. The people‘s choices are limited to their ‘top-picks‘ need items. Their ‘top-picks‘ need items are the safest and most effective need items of the highest quality. In other words, the whole or entire assembly that is a status accounting item must be built from the ground up or scratch out of accepted or perfect sub-assemblies that are also status accounting items. Sympathizing teens, members of the wedding party acting their roles, express their needs with heraldry by rue-it’n frequently for their supply of ’top-pick’ need items that needs replenished before it goes out of tolerance to provide the clockworks of the spiritualists who help to satisfy the need expressed with their clock edge.” Of BLESSINGS, “A blessing is a solemn wish or prayer imploring happiness upon another. A blessing is also a mercy shown to a dependent or someone who relies on another. More exactly, blessings are the graceful movements bestowed upon the Heroes and the Gods. When fess-time is called the accepted items of the pass age are delivered. The Gods who are blessed have the additional gifts that their tools provide and are considered helpful, beneficial, and necessary. The kindred spirits of the blessed aid them throughout their assignments. Made loving and seductive, the blessed enjoy spiritual blessings that bring them happiness and the favor of God.” Of CURSES, “Curses are the opposite of blessings. Made awkward and hateful, the cursed are turned the wrong way, inconvenienced, and hindered.” Of DOMINOES, “The Dominoes famous for sharing an upright standing posture that compose the circuits of time in their listening stations, mostly of the Star Trek Borg and Dark City variety, are tasked gen in control of handling the calls like opera pieces. They altar history and its course by retrieving the memories for the daily proceeding ahead of the time. Product support teams of spiritualists in the Grande Opera of the Dominoes allow access to the time cosms of the spiritualists that can be another planet at a specific stage of development or product age, a file folder for the frame of reference items of the past or future, or another city that acts up a period of history… They make contact with their kindred spirits, alternates, from the time frame they/we wish to communicate with. Furthermore, there is a phenomenon associated with the Dominoes known as the Quickening where a greater or lesser number of Dominoes, or tasked gen, per work shift give us a greater or lesser number of clock edges or visitations. That apparently speeds up and slows down time. The warbling or singing of those in spiritual command also vibrates crystals commonly used in wrist watches. The kindred spirits share in the word and cheat death.” Of the DIVINE MIND, “The Divine Mind is made up of the listening stations like news centers with their product support sensors or pit crews that breathe life into their God and the products that they support. The sensors are response UNITs setting the wardrobe cabinet w/T.V. or Star Gates in their living rooms, cosms, continuums, or kingdoms. The listening stations full of the product support sensors or pit crews that are kindred spirits are said to exist on the edge of an impossible spiritual precipice. The listening stations with their product support sensors or pit crews monitor the fronts they defend.” [synonyms: shadow totem, divine mind, listening stations, census bureaus, news centers, bridge & plant, congregations & churches]Of the POSITRON I.C. BRAIN or the POSITRON MIND, “The positron matrix, like Cartesian space coordinates or a bitmap, or the positron mind supports the neural network that is composed of the product support teams of spiritualists who support and are in their Nirvana(s) with the positive points like diplomas, licenses, and other vanities at the listening stations like the Stargate Continuum that are cosms or kingdoms. There are Star boards with the compliments on them. The product support team creates a carrier wave for their tool and are together sometimes represented as personified perfect particles. I.C.s are integrated circuits that may be in the machines, positron i.c. brains, and listening stations.” Of ALIENS, “The language device that percolates the cadence line at the terminal points determines the species. The repeatable UNIT of measure is made the standard we grade to. It, when first discovered or recognized, is named the 1st article and goes into the museum at the start.” Of LIFE FORMS, “The research on a life form is stored on a planet for a species where that species can be the dominant life form. A culture develops to maintain the life form and the research data.” Of ART, “Art is the artificial or man-made incarnation of what is desired incarnated for the purpose of debate.” Of COMMUNICATIONS, “All communications are a distress signal of some kind from the early warning emergency broadcast (sympathetic nervous school) system. Race states and race transitions are like positional and principled arguments or debates respectively. We need to approach and be approached by a conversational technique that is non-threatening. Generative conversations give to get but do not give too much or too little for the take. Compliments are recommended. We seek win-win engagements. We must do each other justice. Give the best to get the best in return.” Of WRITING, “Writing is an act we share together and is therefore our alibi. Our alibis together get so pronounced that we cannot hold them in.” Of STREAMS OF CONSCIOUSNESS, “Census bureaus are for transacting business, giving out and exchanging information, making contacts, & coordinating activities. The census bureaus hold the intelligence pools of people who are a culture and a congregation of product supporters that have among those in attendance our kindred spirits. At the census bureaus, the ‘game’ pick up on the news feed that is an all-encompassing ambience of written, verbal, somatic, and product status accounting items supplying our objective evidence. We maintain the lines of communication or defense that give rise to our aura of influence. Our 5 senses are used to gather the data or status accounting items at the census bureaus. The 5 senses are the senses of sight, sound, touch, taste, and smell. The objective evidence is an alibi shared by the congregations who gather and retain it. The census bureaus or listening stations are like dams. The items in the dams are like recording and publishing equipment plus the stores of books ready to be shipped. The channels connect the dams that have the same data or status accounting items. The items in the channels are like books. The channel is full of parts that are all the same. The streams of consciousness are atop the channels of status accounting items. The items in the streams are like pages of a book. The stream atop the channels has many different parts in it.” Of DATA, “We the people apply our senses to perceive the data that is retained to be our memories and alibi together. At ‘fess-time’ the tasked gen who are responsible for fetching and setting our ‘top-picks’ that are our memories together advance the audience or battery imparting upon it their ethos for the frame-of-reference capture. The class of Powers, our tasked gen, must train in on Their tool with Their chosen God. They have their lesson assignments, the points and heated matters of the thesis papers, that teach safety, correct use, and maintenance of the tool. The intelligence pools, batteries, or gatherings of people guard and witness to the data like the audience of a play at a news center to create the stream(s) of consciousness. The women groom the men’s memories. Together, the people live in the word or testimonies to our ‘top-picks’. In summary, We have sensory data and sensory data centers like listening stations. The people gather or pool around the data. We refer others to the sensory data that collects at the centers with the intelligence gatherers. The sensory data is classified. The data makes you-the-possessor the God or user of it. The women groom the data that is our memories like the spiritual fires of burning yesterdays.” Of CENTERS OF THOUGHT, "A center of thought is a command center or census bureau. Census bureaus are for transacting business, giving out and exchanging information, making contacts, & coordinating activities. The census bureaus hold the intelligence pools of people who are a culture and a congregation of product supporters that have among those in attendance our kindred spirits. At the census bureaus, the ‘game’ pick up on the news feed that is an all-encompassing ambience of written, verbal, somatic, and other product status accounting items supplying our objective evidence. The level indicators that the census bureaus maintain provide the metaphysical viewpoint, the specialty of the census bureau, that is for example the dials vs. sliders vs. grading scales we refer to that indicate the level of the need items the census bureau has in their storage place. The indicator changes the lingo of the good metaphysical speeches remaining meticulous w/o mangling their meanings. We maintain the family lines, lines of communication, or lines of defense that give rise to our aura of influence. Calling on someone faithfully is going steady. The plan is made up of agendas. The agenda for each and every meeting is in the plan. The agenda on our staging post is distributed before the videoconference or teleconference call. The command console is the flagship and a staging post like an oracle sees all that has been and all that will be. There is a personal (skin tight) shield or command console and the (external) shields or command consoles in the hands of our retainers. We close the distance between two shields. Our alibi together is pre-scribed. Names are the familiars of the intelligence pools of product support personel or centers of thought at the listening stations, census bureaus, or news centers. The names are part of the example lesson (the application of one or more rules), point, or setpoint as on a stage. The Powers are called on to exercise their gifts. The Resistor shows how to use the wedding gift correctly. We memory merge with the work instructions for the stage. Two or more strong points generate a family line. The strands of time are the threads of ‘fess-time’ that leave you stranded. They are a continued course of study as of a thread of discourse. It is interesting to note that a thread is also the prominent spiral part of a screw and a cord consisting of twisted filaments of fibrous substances such as cotton spun out into a slender line." [synonyms: census bureaus, listening stations, news centers, churches, continuums]Of SIGNS, “Early warning signs are the low budget incarnations or versions of an item that lead up to the expected version. Early warning signs are milestone markers in our Biography. They are an everlasting model for our followers to admire and imitate or model. Early warning signs are necessary and vital. They must be minded over and minded to by a standard product support UNIT of the military or of the nobility that is a class of people with the school spirit to do so.” Of REIGNS, “The product items, reigns that are menu items for us to order like artifacts or relics, are reigned or supplied to the members of the wedding parties to dampen the culture shock and to prevent the members of the wedding parties from hurting themselves and others for their refinement. Ideally, the product items or wedding gifts of our conversations endear the members of the wedding parties to each other. An exercise program or routine is associated with the item. The reigns of people and other product items are the focal points of our frame of reference, suitors or product support team, for the spiritual pours of blessings. The leaders, original sinners, TAKE the lead. The items of the cultivated well-fed wedding party are tilled in. We reach for a feeling that is the confidence of the concurrent agreements growing inside us. We are tempered by fear. We run for cover when the cover presents itself. Any curses must be diffused and the Heroes who are our congregation’s chosen Demi-Gods made Gods so we can distract death forever.” Of ASSIGNMENTS, “The word assignments is preferred over the words missions and operations. The word is associated with an academy or class of doers and not failures still trying or attempting the exercise.” Of TRANSCENDENCE, “To transcend is to go beyond the limits of your person to effect changes upon your reality by effecting changes upon your reality through the acts of others who are kindred spirits in your spiritual armor and by delegating the changes to others subordinate to you.” Of DIVINITY, “There are the Divine Mind, Divine Playwright, Divine Guidance, and the Divine Order. The listening stations provide the news bulletins concerning the conversations of the cross-talkers and their products and the stages of the Divine Mind for our plays. The Divine Order has Their Divine Order Form with its Divine Law that is like the work instructions for the product support teams of actors. The Divine Playwright is the author of the work instructions in the news bulletins of the listening stations for the Powers of the Army Organizational Chart or Powerstructure that includes the theatre. The Powers Who provide the Divine Guidance correct Their God who is Their chosen product user to grace. The Congregations set and fetch the need items in the Divine Order that are our Archetypes or Gods and their products.” Of the COUNT and FREQUENCY, “When the count of need items ready to be shipped is correct we begin/ perform a workshift. The 'game' are rounded up when the 'game' are in season.” Of LEVEL INDICATORS, SCALES, and MEASURES, "The dream quest, an agenda, takes many forms that all tend to relate to the dreamer’s or planner’s need to progress by satisfying their needs that range from the most basic to the most esteemed needs. Scales, often associated with the dream quest, are the sign for Libra and indicate the need for balance and the order. They are used for making a balanced judgment. They guarantee justice or fairness of dealings meaning that the actual level of need items or necessities matches the required level of need items or necessities. Our life journey is to procure our necessities and to be an example lesson for using the action items that other will want to imitate, model, and refer to. Questing is the cause and referring is the effect. The re-questers are seeking to procure more supplies or to unload a portion of their supplies. The referrers are satisfied with their level of supplies. We announce our plans for the wed lock events or trips to the stores that make up our life journey." Of RELATIVITY, “Our block of synonyms and our real nature of things or metaphysical viewpoint solve the issue of being different. The metaphysical viewpoint is for example the dials vs. sliders vs. grading scales we refer to that indicate the level of our need items in their storage place. The indicator changes the lingo of the good metaphysical speeches remaining meticulous w/o mangling their meanings.” Of CONTROL SYSTEMS, “Any interconnection of components to provide a desired function is in the broadest sense a control system. The 3 primary components of the control system are the plant, controller, and engineer. The plant, sometimes known as a process, is the portion of a system which is to be controlled. To produce a desired behavior or output of the plant a controller is used. The controller generates the plant’s input signals that motivate the plant to produce the desired output(s). The system is a ‘closed-loop’ feedback control system when the plant outputs,sometimes waste and sometimes valuables and always need items, are used to influence the controller’s inputs. The input-output relation must be re-established often enough to obtain the desired accuracy of the plant’s outputs. The controller compares a desired and expected plant output with the actual plant output and acts to reduce the difference between the two. Any undesirable inputs to the plant are disturbances that must be investigated to determine the most effective way for the controller to compensate for them to increase and maintain the desired accuracy of the dream or what is expected. The design Engineer is the investigator of and in our control system. He can be a living script, robot, a web crawler, or a man in his demon containment circle like a star gate or genie trap in a dream weaver, magic carpet, or listening station. The Engineer must fill out the official form for the change of orders for the control group who must have the orders fetched to effect the changes." Of CHANGE OF ORDERS FORMS, "To re-solve or refine the issues, we must give the control group what they need so that they can feed the plant what the engineering group decided on or needs to get the desired output from the plant like a refinery. We need to know what makes the output the desired output. There is a list of available items as on a diner menu, our first articles, to choose from that satisfy our needs. The items are set to be fetched. The issues are the judgment calls of the cross-talking quality teams. We error-rate to the hot-trend run of highly coveted need items, whose quality is proved out by portion, inductive, and deductive reasoning, or by cultivating, tilling, and feeding the plant correctly to eliminate the negative issues and accentuate the positive issues regarding the need items. The highly coveted materials or need items must be obtained by providing the control group with Engineering's Official Form for the Change of Orders. The cross-talking quality response units, teams of clockwork emoters, arrive at an award winning successful response. The response units each respond according to their gifts when it is determined that the level of need items has fallen below or above an acceptable limit." Of WASTE REMOVAL, “The waste or toxins are broken down and built back up into something harmless and useful by tilling in the and desired qualities that qualify it as harmless and useful.” Of ORDER FORMS, “We must replenish our supplies of our needs that must be replenished or have yet to be satisfied by going to the store to get what we need as it is indicated on our order form. It is expected that what is available at the store will satisfy the needs that are represented by the order form. Balance is going to the store that satisfies our needs expressed by the order form and returning to our point of origin safe and sound. We qualify our form. To qualify something is to furnish it with the knowledge, skill, or other pre-requisites necessary for a purpose. To qualify it is to also make it fit for any place, office, or occupation.” Of STABILITY, "The state is typically one of 3 major classifications: solid, liquid, and gas. The state depends on how tightly things are packed together and how lively the things are. Happiness is the state of having all one’s needs satisfied. Tension is the discipline of being scared straight or onto the shortest path between two points. A threshold denotes new responsibilities. We have the force of habit. The pit areas with the product support teams at the listening stations fortify us. We stabilize our design or design plan that can be a form by limiting our choices or race states and limiting the state transitions or race conditions and holding to those limits. Settling is making dew with what you are dealt. Calling on someone faithfully or regularly is consistency or going steady. Calming is level grading. Level grading is re-distributing the supply of an item until everyone has an equal amount. The supportive communications lines reinforce their message more consistently. The church deals with or shows strength against the issues satisfying the needs. Our task is so overwhelming that we must bond or work together to overcome it. We must go through the same process over and over and over again for our feeling of confidence that we know what the result is. Never change too much but preach the need for change. We can have occasional changes of opportunity like shortcuts. But, too many times means too many times. When we have done something too many times we must make a change." Of METRICS, “In the metric system a metric is a mathematical algorithm used to obtain a quantitative assessment of a product or spiritual process. The metric (a mathematical algorithm) and other measures are for the counter measures or product items for our shelves. There are supervisory and quality metrics. Test samples are TAKEN. The metric is applied to measure the presence of the desired qualities at our key points in the waterfall model of development. The actual numeric value produced by a mathematical algorithm used to obtain a quantitative assessment of a product or spiritual activity is a measure. The measure is stored by the listening stations. The measures are analyzed by the supervisors to identify the activities that are least and most error prone. It is to suggest steps to prevent the recurrence of similar or like errors. It is to suggest steps to ensure the recurrence of similar or like offspring. And, it is to make improvements. (see Eugenics) The measures are analyzed by the supervisors to also differentiate measures. The Hero/God must qualify to enter the race-state or system of agreements. The accepted agreements/ race-states are stored in our vanity cabinets and honored as memorials by our admirers. We must stay within tolerance, that is within our accepted range of limits, while pushing our limits. The evidence gets so pronounced that the spiritualists cannot stay silent.” Of LIMITS, "The limit is the final, utmost, or furthest boundary or point as to extent. For example, we have limiting or bounding lines that indicate a limit or bounds. Our choices are limited to the accepted items. We must push our limits without exceeding our limits." Of OVER-SEERS, "The Supervisor is the Over-Seer. The Supervisor has Their qualities. The Supervisor and Their qualities that include the need items, that are the impervious thesis paper elements, are qualified for acceptance. Things are qualified by furnishing them with the knowledge, skill, or other prerequisites necessary for a purpose. To qualify it is also to make it fit for any place, office, or occupation. A quality is that which makes or helps to make anything such as it is. The Supervisor inspects the levels of the need items in the order to direct us to where we can fetch more when we need more and to direct us to where we can set our surplus when we need less. The supply of need items is at the store. The supply is a range of need items. The limits bound the range. There are ranges of limits. We must be able to respond such that our supply levels are re-filled before the level of the supply drops below the lower limit and re-emptied before the level of the supply rises above the upper limit." Of the LIFECYCLE, “The lifecycle or life history is the complete series of training exercises or activities or processes which an organism undergoes during its life for our agenda. The plan is made up of agendas. The agenda for each and every meeting is in the plan. The census bureaus like movie companies and news centers make their rounds to be sure that all the need items on our biography logical clock from the most basic needs to the most esteemed needs are satisfied. They must check in with us often enough to maintain our race. Moving to the music the movie company advances its position.” Of PLAYS, “The play is for exercising the set like an activity center or workstation with its tools. The set has its bounding box, circle, or other limiting its space that nobody is allowed to cross over for everyone’s safety. To play is to sustain a role, perform, or act as on a stage. Also, to play is to execute or operate continuously or with repeated action. Playing makes waves. The actors run through their plays, floor patterns, exercises, or example lessons in/on the sets and stages while their senses collect the data at the census bureaus for the news bulletins. The prime directives are the activities or plays from our life history, a complete series of available activities, in our to-do queue that can be acted out at the present moment. Playing is associated with metabowlism, metaprogramming, and the grid.” Of STAGE MAGIC, “A stage has the sets like workstations that the actors play through. Each play through the set is an example lesson and a training exercise repeated one or more times. A stage is a single step or degree in a process. It is a stopping point or station in a journey like a level in a series of levels. A genre classifies the stage. It is a period in a course of development. A stage is also a platform or raised floor for theatrical performances. A staging post is a post for the act or process of putting on a play on the stage. It is a temporary structure of posts and boards for support like scaffolding. The frames are formed up for the pours. The reigns create the films. A staging post is a place where the acts are initiated. A staging area is an area or general locality where troops, equipment, or the like are brought in preparation for further movement. A stage has its sets. The sets have their repetitions. The sets on the stage have their own news bulletins and news teams of the Nobility/ Military that provide product support. Discipline is rigidity. The User/Hero/God’s Halo like the 3rd eye T.V. or V.C.R. dial shows the stages of the supporting play actors for an individual who is said to be their chosen User/Hero/God. The product is released in stages. The set point is the example lesson and a 1st article. The lesson materials, conversation pieces, guide us through the correct use age of the wedding gifts and are reigned to dampen the culture shock. The accepted acts of the stage are re-enforced. The lessons continue our product lines. The bridge-talk, full of 1st articles, is like a seed for the rest of the ship that is like a plant of troops. The biography-logical clock includes the need items that range from our most basic needs to our most esteemed needs. The stage actors are tasked to maintain the happiness, the state or quality of having one’s limited needs satisfied, of everyone in the wedding party. The bridge, when buried in a hole alone must re-grow the rest of the ship like a plant and create more 1st articles. The Hero made God has the key to releasing what the lock holds. Our tools are for plotting a safe passage. The audience responds to the User/Hero/God’s attempts to move it with our positive or negative feedback. The calls are fielded. We must deal with the calls. The names added to the book of life at the gate of heaven or halo of our User/Hero/God a cross-talker can live forever in our audio testimonies and signature acts that are preached up by others.” [synonyms: staging post, honor board, sinister board, chariot of the Gods, MIS (manager of information systems) master record or ledger]Of THE TOTAL PACKAGE, "There is a magic shield or changing screen that is a news bulletin for displaying the training exercises for our products in our site/ sight or on our stage that ratchet the actual to the expected reality according the plan for the product items it supports. There are behavioral development packages and other product support packages. Chemistry is the magic that makes one person exciting to you and the ability to sense the spiritual potential in someone. Chemistry is also the feeling of excitement from a person who could change your life forever has come into it. Chemistry is a spiritual connection, comfort, interest, liking, and even sexual attraction. Chemistry is the ethos from the culture that supports the tarot cards that are articles of faith making up the staging areas of the package like a staging post. Courtship is essentially the unwrapping of the package and the exploration of its contents. The colorologist enforces the laws of civility and helps to maintain our level of sophistication. The role or function is an example lesson and training exercise for the staging area and its set on our menu or stage. The product support teams of the military/ nobility who are actors in the theatre share or trade favors or videos showing the stage we share like the living room and the living room furniture and their training exercises that are a ‘smokescreen’ for their advancement to our position or an agreed to meeting place. The tarot cards are the waypoints to our event(s) together. Our fate lines are the testimonies including our names, product lines, and their dependencies or users. Our product lines of communications include the products that reinforce the correct acts that are gestures of kindness accepted by the church to satisfy its needs. The cross-talker and user shares a role or function that is a training exercise with their kindred spirits at the news centers like continuums or churches. The news center transmits/ broadcasts the news bulletins that cover/ concern the product user and the product’s age of use. The living room furniture set items have staging posts and product support teams whose members are in the military/ nobility. The teams of product support personnel run through the plays on the stage like the living room that the set items rest in for the scoop on their news bulletin. We go through the repetitions of the image building exercises in our set(s). They are the Powers manning the staging post(s) who check in on us and give away our position. The staging post is our flagship and grand opera success story alibi collector. The news teams of stage actors like pit crews set up the news stations for the events. There is the cover age and the new center that provides the cover or product reigns that dampen the culture shock." Of PROOF, “A need item has its proof, in the thesis paper, of proved quality or strength. To proof something is to make it resistant or impervious to said items. The proofed item has a degree of strength to said things. The proof serves as evidence. The need item is said to have resistance as in ‘proof against heat‘ or ‘proof against temptation‘. There are two types of proofs. Proof by induction and proof by deduction. Inducting items is a means of accepting and accumulating, as in concurrencies, like items according the laws of proof by induction that state that if the quality is true of the 1st article of a set and all preceding articles of the set then the quality is true of the article in question. Proof by induction gives us our hot-trend runs of need items. Deducting items is a means of removing or subtracting items according the laws of proof by deduction that states that which needs to be taken away, removed, or subtracted is differentiated and the quality that is desired is tilled in to improve by cultivating, refining, training, or breeding. Proof by deduction gives us our 1st articles.” Of COMPUTER, “Computer processes data according to prescribed instructions. The computer is the human or other being at point of a culture that, or an electronic contrivance which, solves problems by processing data according to prescribed, programmed instructions and then produces and or retains the outcome of these processes. The computer has 4 major components: the processing unit, main storage, auxiliary storage, and the input/output devices. The processing unit is the logic, arithmetic, and control unit. It provides decoding of program instructions and the necessary timing and control signals for the execution of each instruction. The computer can repeat or re-schedule its assignments, tasks, or operations and make logical decisions as to what must be counted, considered, and regarded. It is determined by calculation what to count, consider, and regard. We count our blessings. Numbers are used for ranking the computer’s ‘top-picks’. There are human or other being computers, electronic computers, analog computers, and digital computers. An electronic computer can set or store and fetch or retrieve data and other items without the intervention of humans or other beings. A human or other being computer requires humans or other beings to set or store and fetch or retrieve data and other items. For example, the tasked gen of the genie culture that compose Computer set the memories in to the memory buffers and fetch the memories out of the memory buffers. The memories are a meal in its hiding place like a buffet table warming unit, military battery, or even refrigerator waiting to be served and then digested. The memories are used correctly during their age of use. Leftovers are returned to the meal’s hiding place. Analog computers operate on continuously varying data or items. Digital computers operate on discrete data or items. Encoded commands are commonly prepared or prescribed by a computer to control a process or machine. We have commands to provide strength against and resistance to that which is harmful. Machine tools complete a number of different assignments or perform a number of different operations and can withstand the great heat generated by the action of the working surface against the work piece.” Of SUPERSTITION, “A population popularly acts with ominous significance, emotion, or fear because of a charm, omen, or sign. The ominous significance or fearfulness is manifested as a religious practice because of the Heat of Divination that is the Faith in Magic.” Of the QUEST, "The people re-questing the item do not have the item. The people referring to the item have the item. A quest involves pursuing the game or willing Powers and Gods to achieve something. The priest calling on or pursuing the Powers and Gods is granted powerful energies and effects from a repetitive ritual act or exercise of piety that is a complimentary gesture on his adventurous journey. A pious man or priest can hope to serve his faith or heat. The repetitive pious acts or exercises of the pious man or priest make the quest or re-quests faithfully or with heat such that the affected cultures are required to perform a service and return to the priest the proof that the service was accomplished." Of the GAME, “The game are willing to be hunted and to hunt for sport or to give rise to offspring and not for deadliness.” Of the PLAN, “We plan for the events. The plan is made up of agendas or calls.” Of STORIES, “Two-storied compounds have two floors one on top of another with living space between them.” Of the HOLY TRINITY, “The narrator has their viewpoint or their perspective. The narrator tells the story, recounts the particulars of happenings or events, or testifies to what is going on around them by signing, speaking, drawing, or writing. The narrator has 3 perspectives that are the 1st, 2nd, and 3rd person perspectives for recounting the events. They are the Holy Trinity. The narrator has a familiar that they are in constant communications with. 1st person storylines are about the speaker and what they are looking at around them. The 2nd person storylines are about the narrator’s familiar, like a parrot or a locust that can tunnel underground, and what they are looking at while at the narrator’s side. The 3rd person storylines are about the narrator’s surroundings as viewed by the narrator’s familiar while in the sky above the narrator’s position. What the narrator testifies is our set point that is a training exercise, example lesson, test sample, and 1st article that sources the ethos of the culture and that we imitate. Fielding the calls, we re-map the finer points plotting a safe pass age. The family practice is a loaded gesture.” Of the SCREEN, “The screen is a shield, command console, and staging post. It is for the act we act up together. There is a personal (skin-tight) shield and the (external) shields in the hands of the other retainers. We close the distance between two screens or shields. Possessing the screen or shield altars our ego and raises the heat of the movie company. Moving to the music the movie company advances its position. There are way points and the stages with their sets for the training exercises. The stages and their sets, that have a balance of Powers in a tolerated act, are our Nirvanas and safe-states most comfortable. Our exercising actors running through their plays, ratcheting acts, move our reality from the actual situation to the expected situation. The smart changing screen is a command console and staging post that shows the lesson we train to dependent upon surveillance data. The smart changing screen looks like a curtain of vaporous color and is associated with the news bulletins on the T.V., internet, or ethernet that hosts the artificial realities. Yellow alert raises the shields of the retainers. The c/sensors pace or mirror, lead, and redirect the incoming waves. The robots are activated. BIT our court recorder and compass is in our robot and our shadow. Red alert fires the secret message. It can mean reading the secret message out loud or shipping it. The lifeform holds on to the shield, map, honor board, or changing screen that contains the agenda. Test samples are reigned for the gatherings. The audience we attempt to move with our feedback is the movie company. The congregations or gatherings re-quest for the map legend and the mapped reality. Moving to the music, our cadence line warbling, the movie company advances its position. Our kindred spirits in the cadence lines are alerted. The moves trigger the articles for the news bulletin. We memory merge with the work instructions for the stage. We confirm what we are looking at matches what we are looking for. The shield or changing screen at our current position &/or at our destination change(s) for a happy union upon arrival at our meeting place.” Of the MOMENT, “The moment is the point made at fess-time for the frame-capture. The moment is the point from which all other moves follow. The moment is like when the immortals trade synonyms in their pantheon. The moment we SHOOK moves the reality. Test samples are TAKEN as we storm unto the gatherings.” Of MOVES, “We test for our blessings and avoid the curses for the move. There is strength in numbers to satisfy the need. They help when they get the upper hand. When the need is great enough the Heat of the gathering of people in need creates willing participants. There are the Heats of duty, love, and hate that are associated with the seraphim, cherubim, and asylum respectively.” Of ROUNDS, “A round is a circuit or series of events or duties that come back to the point of commencement. A round starts at the start location. Our Hero/ God start at the start location like the throne to the destination location like the doorway and back to the start location safely. The result or action item of the round is an example lesson or product item. We can have nested rounds. An example of a nested round is entering another room from the throne position where we must pass through the doorway we entered through upon our exiting the room completing a full round before returning to the throne position.” [synonyms: rounds, cycles, phases, loops, circuits]Of PHASE LOCK LOOPS, “A phase lock loop is a loop of repetitions in a set on the stage that produces many duplicates of the same items.” Of BASE FREQUENCY, “The military base frequents the ‘game’ when it is in season or ready. What the military base gathers are/ is the day’s trappings.” –Dan Musaine Of SCALES and SCALING, “The number of kindred spirits or concurrencies for our cooperative strength is a scale factor. There is strength in numbers. The feeling of confidence comes from the concurrencies adding up. The scale factors are the scalable military units in the census bureaus that guarantee we do each other justice by mirroring or matching or balancing-out an approaching police force. A repeatable measure is made the standard unit of one measure. An over-damped response is acceptable. A critically damped response system is the best. An under-damped response is unacceptable. The reigns that dampen the culture shock create the films for the saving throws. There is the man, his armor, his armored car, and his armored tank. Scaling up is the man using his armored car. The gestures have strength of expression that ranges from prim to full-force. The level of the scalable military unit exceeds a threshold value for our clock edge. Our biography logical clock includes the need items that range from our most basic needs to our most esteemed needs. The needs of the many outweigh the needs of the few or the individual.” Of FREQS, "The FREQS are a culture like the tasked gen who frequent the military base. They are Powers who are Granted to satisfy our needs. They frequent the base when the product item they need is in season. The base has the work shifts and the age of the Gods Who use the products. We must satisfy our needs from the most basic to the most esteemed. The level of the need items in their store must be within the limits of acceptance. The (plant’s) output is determined by how Frequently a workshift is scheduled at the military base to set or fetch the need items on Engineering’s Official Form for the Change of Orders. Engineering fields the issues to determine the need items for the control group to till into the plant. The control group must supply the need items that Engineering recommends for the plant. The good items that pass inspection(s), Engineering’s ’top-picks’, are set out for the control group to till into the plant. The bad items are identified to be replaced. The errors in the plant are the substitutions made by purchasing used as input to the plant that were not passed through inspections made by Engineering. Passing the reigns means to release the waste or toxic products we do not need safely to our natural-enemies that digest the toxic waste and release good items for us as far as we are concerned who are nurtured to be our complimentary allies in our Pantheon or to set out a surplus of need items for another complimentary member of our Pantheon in need of them. The Powers are Granted so that they may supply the need items that Engineering recommends."-Dan Mustaine Of SAVIORS, "Your saviors win the stages you visit together for you and with you." Of CULTURES, “A culture is the total of a refined people's behavior patterns and technology communicated through the eugenics programs of their military and nobility from generation to generation. The people, a culture of pious lively beings with a common spirit living in the dam, share the same dream that is the same expected outcome that they are under constant pressure to produce. The culture of living beings grows in the cover of the c/sensor Powers, reigns of product items that dampen the shock, each giving according to their gifts that is their civic duty proving that they are civilized, follow the product use instructions, and follow the rules provided by the social exchange theorists for trading food and other much needed supplies. They are a source of spiritual potential, their ethos, that is a race-state made up of race-conditions and race-states.” (life form can be used in place of people)Of GENRES, “Cultures and their stages are classified by genre. They have a catalog of items they are willing to invest in. They are a UNIT at home in their Element. The genre is the category of artistic or literary accomplishment distinguished by form, technique, and subject matter. The top 11 genres are: comedy, tragedy, mystery, romance, fantasy, war, horror, martial arts, pulp, sci-fi, and western. A comedy is full of many light and humorous events leading up to a happy or cheerful ending. A comedy has a ridiculous abundance of supplies available to the actors. A tragedy is a sequence of disastrous events leading up to the death of the strong-willed characters struggling with poverty. The people’s deaths are blamed on character flaws. A mystery is a sequence or series of unexplained events that are puzzling, involve fraternities, and leave us curious at the end. A romance is a sequence of ideal, marvelous, and colorful events with heroic and chivalrous characters. The characters seek and indulge in love affairs to the very end. A fantasy is a sequence of problem solving events that are hoped to lead us to a new product item that demonstrates proof against the issues at the end. A war is a sequence of hostile events where armed militaries in conflict with each other clash. A horror is a sequence of events involving a powerful feeling of fear. A martial arts literary accomplishment is a sequence of events where students train under a master of fighting and fight their nemesis unto a final confrontation at the end. A pulp is a sequence of events containing wild and unrestrained passion involving unscheduled and illegal sex, weapons, and drugs. A sci-fi is a sequence of events combining science fact and speculation that are fantastic. A western is a sequence of events taking place in a western state involving pioneers, cowboys, and Indians.” Of TECHNOLOGY & PROGRESS, “The technology level of the culture depends on the items produced, made available, and maintained by the culture. The technological product items are the culture’s technical achievements such as tools, transmitters, vehicles, and weapons. The product items re-enforce the acts of the culture and their ethos. The product items have their age of use. The items are the product reigns. There are 18 ages of product item use or product item reign. The 18 ages of product use or reign are ranked in order of their level of quality, safety, effectiveness, and complexity or their evolution as follows: stone age, bronze age, iron age, medieval age, age of the renaissance, age of the industrial revolution, engineering age, technologic age, fusion age, space faring age, first stellar age, second stellar age, third stellar age, fourth stellar age, ultratech age, transmitter age, dysonian age, & the age of superculture. The age of use is magical when the product items in use are used perfectly according to their instructions and to good effect meaning that the actual results match the expected results. As far as the progress of the culture goes concerning its technological level, there are 8 levels of decadency of the culture: barbaric, developing, dynamic, decadent, stagnant, retrogressive, & degenerate.” Of SPIRITUAL ARMOR, "The secret societies of actors are a culture of people at the census bureaus who form up or frame the other cultures to create the spiritual armor. The cultures that are the secret societies have cultivated the product items like wearable computing devices or wall-mounted two-way computer surveillance radios that account for the combination of different deliverables from the kindred spirits who are several different people sharing an act or exercise or spirit together. The secret societies are smarter because they have the calculators for the art of miracle, divination, or magic. The spiritual armor of the product user or God is made up of the school spirit of the classes of product item supporters, secret societies of actors who are a culture of people at the census bureaus, in our lines of comic defense like shells. The classes of product supporters perform the training exercises sourcing the ethos of their culture for the technology they support and the ‘scoop’ on its age of use. The classes of product supporters train in on their user or God to give away their God’s position. There are gestures of kindness that include written, verbal, somatic, and other product items that are relief sourced by the culture to their users or Gods that give their users or Gods strength of expression for the ’scoop’ in the new bulletins on the product’s age of use." Of WARDS, "Wards are guardian cultures of people and their tools who maintain and protect, in clearly defined zones, our Products, Gods, and Powers." Of PIETY, "The pious tasked gen follows the laws, rules, or work instructions of the zone or activity center or secretive containment cell. The pious tasked gen has regard or fidelity to religious obligations. The pious tasked gen is a game or willing life-form. The pious tasked gen pursues or hunts and is willing to be pursued or hunted to set and fetch items for the computer. People and machines can both be tasked gen whose pious act is to set and fetch items for the computer. People who are pious can hope to serve their heat or faith. People who are pious with their theatrical stage acts, act, exercise, or employ themselves in diversion, amusement, or recreation for the production or re-production of sound or sound recordings that are played out or played back. People acting piously as a class together until 'time' or 'mercy' is called do so for their share in and of the TAKE. Sometimes a tasked gen is too lively for the computer researching it to comprehend." Of the TAKE, “The take, like a plant, is made up of the supplies we grow or collect in a dam or a frame capture. We dam it up for the forgiveness. The take is what we give. We must take our places. Also, taking can mean holding.” Of FORGIVENESS, “Forgiveness involves releasing what is held on to from a dam. Also, forgiving can mean folding; as in, folding over or dropping your hand.” Of MAGIC PRODUCTS, "The product support pit crews or cultures must be positioned at the listening stations and trained to support the magic of the product. They are the batteries of Powers charged by the tasked gen that channel the spiritual potential energy to use the product item the way they are trained to use it by obeying the laws, rules, or work instructions attached to the product item or acting piously." Of COOPERATIVE STRENGTH, "To achieve cooperative strength of the spirit of humanity, several priests combine their spiritual potential or race-state becoming kindred spirits performing the same act to create a greater or stronger spiritual effect together. The need and heat of the many outweighs the heat of the few and the individual. Cooperative strength allows us to do what needs to be done in the physical/material reality to actualize our dream or to move the actual reality to the expected reality." Of RITUAL STRENGTH, "Ritual strength is achieved by the spiritual UNIT sharing the same act that repeats the same act or exercise over and over again. Ritual strength of the spirit of humanity is stronger or of a higher concentration that is the population of a culture performing the act per volume than cooperative strength of the spirit of humanity. Ritual strength can communicate one UNIT's race-state or act to another UNIT by creating a spiritual wake that draws the other UNIT in when it is potent or strong enough." Of COMBINATION MAGIC, "The UNITs of people in their listening stations or military bases and sharing or involved in a race-state they are drawn into that is the cause of the effect combine the deliverables of the listening stations or military bases where they are stationed to produce the effect of the magic. Magic is an act of divination or a miracle or a repeatable measure we can depend on when called for." Of CHANNELING, “We lie, till in the good acts, or rotate stock in the bed that we make between the census bureaus that share the same alibi. The warblers of the channel match each other to create the channel. Together they form a shelf of potential like a race-state or a gesture of kindness. The men and women channeling reach for a feeling that is the confidence of the concurrent agreements growing inside of them. Nervous energy TAKES the path of least resistance to maintain a race-state. As one in the Cosmic Force, when the Heat or Faith is correct they raise the stage together. Charging or advancing the need item or items opens the channel. The TAKE overcomes the deadly threat or threats. Once the channel opens or presents itself the contents in their system under high pressure blow to a lower pressure system. Rue-it cause analysis shows that questing is the cause and referring is the effect. The current of items creates a draft that draws those in the vicinity in.” [synonyms: hallway of the eternal conflict, tether, life lines, cadence lines, lines of reference, interlocks, voice transit conduits, series of stage areas, series of z-layers, series of z-planes or .html pages, milestones]Of the MATRIX or ENERGY FIELD MATRIX, "The Nature of the Allspark is made up of the shock, its greatest good, and the pains, its lesser evils categorized as sensitivities. Nurtured by the Matrix or Energy Field Matrix, it exists in a safe major race-state that is made up of safe minor race-conditions and safe minor race-states under constant pressure to maintain civility that are categorized as principles. The shock or pain is from our point, an example lesson and heated event, and is measured to determine if it is periodic in nature and where it falls in our ranges of frequency spectrums. The test range lies within the limits of our spectrum where all the available items are tolerated, accepted, and guaranteed to bring success and fortune and is also known as Nirvana. Within the limits of the test range success is confirmed for our award winning, best-selling biographies. The point is our example lesson and the scalable unit impulse of the Powers who are the spiritual framers or suitors, Their Hero/God, and Their product item. The point is also known as the personified perfect particle. The point of entry, ‘ground zero’, where the spiritual frame is fortified for the pours is the easiest point to overcome. We TAKE our points or example lessons from the top that is the cardinal and most divine or most excellent in the highest degree in quality. The point, our example lesson, is contained by a bounding polyhedron that is considered to be perfect or ideal. The perfect or ideal bounding polyhedron has a number of faces, sides, or fronts that are the quality measures we defend that define it. The outposts of the military and nobility that are the standard UNITs of the spiritualists are stationed to continue the necessary lessons. We believe the team in place makes a difference whether the goal is accomplished or not. The soldiers/ weapons all make noise. They occupy their bounding boxes like switch boxes that rattle, warble, or sing. As response UNITs they all respond according to their gifts. The color guard has their call-to-colors that is a call to acting duty to give out the promotional gifts or decorations. We must get the people into their safe zones. We must get them to report their Heat that is the strength of their expression. Sometimes people are tempered to fetishes. The day’s events proceedings must proceed from one acceptable act to another. Shock or pain is from the culture higher up the food chain producing a load that the cultures being digested must support. The needs of the many outweigh the needs of the few or the individual. The citizens or members of the culture must satisfy their needs by going to the stores that have the need item(s) and returning to their shelters with the need item(s) before their personal supplies drop below a tolerated lower limit. Doing so is an example lesson or exercise that produces heat that is the friction of re-entry. A shock or a violent blow to our sympathizers in our sympathetic nervous school system is a sudden disturbance of our product items and a startling effect on the mind that is our reigns of product items and their users. The citizens or members of a culture or class, tempered by fear that is a painful power of perceiving and understanding or emoting, sympathize with each other’s needs. To meet the need for more citizens or members the few or individual band together to increase in culture or class size. They must know how often the need arises for the food items to reduce the shock to their culture(s). They must know the agreements or fronts of a culture that are the points or features and product items that are the reigns that they have in common and defend to dampen the shock. The products are reigned by the Powers and Their Heroes/Gods in the Matrix or Energy Field Matrix to dampen the shock. The Matrix or Energy Field Matrix, our nervous energy path-of-least-resistance clockwork, is a spiritual framework of clocks otherwise known as watchdog timers that are fuelled by the Allspark. A watchdog timer is used to maintain within safe limits the spiritual potential of the fear response from the emoting reactors that are tempered. They maintain pressure to store up the product reigns that dampen the shock before their number or count reaches the lower limit. The clocks of the framework or clockwork present themselves in the magic clockwork space of the spiritualists for the spiritual pours. The social focus shifter of the men and women who focus on each other causes their muscles to mingle with each other. The men and women reach for a feeling that is the confidence of the concurrent agreements like kindred spirits growing inside of them. Their nervous energy TAKES the path of least resistance to maintain a race-state that is flexing with synergy. The life forms are lively enough to create their own Heat to acquire the product item, or Enthalpic friction of re-entry, to use the product item. Thusly, they struggle under continual pressure to satisfy their needs. They fall-in at the fall-back position(s). Original sin is the dam letting out and a fear response. The 1st spiritual stream clog or bottleneck encountered is the finest point and greatest resistance that burns the hottest of the main drain with the least spiritual potential. The other bottlenecks points with aberrations or anomalies are atop with less resistance and greater spiritual streams of spiritual potential in their beds of potential. The last bottleneck provides the least resistance and is our mainstream of spiritual potential. The standard UNITs are made the Archetypes. Our Archetypes have Their Gods and Their Goddesses. The Goddesses of the Allspark our Natured Phobias/Sensibilities have the Greatest Good and the Lesser Evils. The Gods of the Matrix our Nurtured Principles have the safest race-state that contains the many other safe race-states and the safe race-conditions. The main points are from the main stream and common. The finer points at the crest of a spiritual wave have sticking points of people leading or training them in and people lagging behind of them and are the more constrictive resistances for the acceptable gestures that our bottlenecks pose out and are rare. The shock or pain is from our point, an example lesson and heated event, and is measured to determine if it is periodic in nature and where it falls in our ranges of frequency spectrums. The test range lies within the limits of our spectrum where all the available items are tolerated, accepted, and guaranteed to bring success and fortune and is also known as Nirvana. Within the limits of the test range success is confirmed for our award winning, best-selling biographies. The nature of the Allspark is made up of the shock, its greatest good, and the pains, its lesser evils categorized as sensitivities. Nurtured by the Matrix or Energy Field Matrix, it exists in a safe major race-state that is made up of safe minor race-conditions and safe minor race-states under constant pressure to maintain civility that are categorized as principles." -Dan Mustaine© |
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Copyright © 2003 by Dan Mustaine, all rights reserved Last revised: December 24, 2005. Leadership, Business Practices, and Innovation. |
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